(08-28-2024, 05:14 PM)Petitioner Wrote: Cruisers were braindead overpowered before, which is why their skill floor was raised. For the record, 140ms is also not an excessive ping for this game—certainly not enough to require you to play brainded OP classes to be competitive. I play with a consistent 180~200ms and I still manage to get some blues somehow, despite being at the lower end of mid-skill in pvp.
SNIP
When they release the Crusier Rework? yes, they were ridiculously OP
No, before the rework and maybe a little after too (when the new weps first dropped). Oh how I miss solo'ing Battleships in a Takeda with 360 arc weps, shooting mortars behind me, just casually corkscrewing at my max range, avoiding every single shot because the Battleship lacks velocity to hit me.
As primarily a Cruiser pilot as far as caps go, will say that 1v1s suck ass. Strangely, Criuser 1v1s felt more entertaining prior to the changes, but that's probably just the neuron activation I get from lots of guns.
80% of cap play is just good positioning though, especially on a Cruiser. You need to pay attention to ship movements, hit-run, skirmish with ships to keep them from pressing an advantage on your fleet. Shield-Regen off when you want to press an attack, Shield-Regen on when you're pulling away and would like as much defence as possible.
When contending with a monster, you'd be wise to give the devil his due.