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What is up with the rules?

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What is up with the rules?
Offline diamond1
09-01-2024, 10:28 AM, (This post was last modified: 09-01-2024, 10:29 AM by diamond1.)
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Posts: 923
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(09-01-2024, 10:09 AM)The old ways are dying out Wrote: This game should be on sight meaning when I see you I will blast if need be whatever it is (some jousting, roughhousing and such),

Not everyone wants to be dealing with getting shot on sight for no reason. This mod's community already has enough issues with that in quite a number of cases.

same as single player you have money you get a ship not this energy depleted in five seconds barely surviving a fight with Mollys.
What.

eh? i don't understand this one. If you mean the energy reserves depleting quickly, you can do /shields to disable your shield regeneration but you get more powercore.

Incompatible parts why can I mount them then

some people go through roleplay efforts to have the incompatability removed.

.... I understand role playing aspect and all that but you are really fucking up.

honestly? I don't think so. for this mod to survive longer than Crossfire freelancer did is something else, despite all the troubles it's had over the years. And being able to narrate your own "Story" is quite a fond thing for me, personally. there isn't enough of that for space sim mods because all everyone wants in space sims these days is bloodlust.

And go to is fucked since the rendering can't follow the cruise speed you hit every goddamn space rock there is and it doesn't stop when you are heading straight to a planet .... Can't trade nothing

Ships have mass now which means they can slide. The speed has been increased for a variety of reasons but you just need to be careful where you go.


You are making it way to convoluted with this ... I can't be reading manuals ... just ease up and maybe more will come ...

You kept this game alive no doubt but how about making it thrive ...............

the instructions are there for the roleplaying scene in discovery freelancer for people to find how things work. a game about roleplaying will take quite the effort to maintain. I mean, you could just outright ignore what the game stands on but be ready to face the consequences of ignoring such thing. Believe me, i did years ago. and for making it thrive, countless times have the community try various ways to get discovery's attention, if you got ideas - they'd greatly help! freelancer is sadly an old game and it's quite hard to get a foothold out there.

- will edit if i made an oopsie

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Messages In This Thread
What is up with the rules? - by The old ways are dying out - 09-01-2024, 10:09 AM
RE: What is up with the rules? - by iiLeRoss - 09-01-2024, 10:27 AM
RE: What is up with the rules? - by diamond1 - 09-01-2024, 10:28 AM
RE: What is up with the rules? - by James Greed - 09-01-2024, 01:06 PM
RE: What is up with the rules? - by The old ways are dying out - 09-01-2024, 01:24 PM
RE: What is up with the rules? - by Avalanche - 09-01-2024, 01:28 PM
RE: What is up with the rules? - by Xenon - 09-01-2024, 02:07 PM
RE: What is up with the rules? - by Skorak - 09-01-2024, 01:52 PM
RE: What is up with the rules? - by sindroms - 09-01-2024, 02:02 PM
RE: What is up with the rules? - by Nodoka Hanamura - 09-01-2024, 02:19 PM
RE: What is up with the rules? - by The old ways are dying out - 09-01-2024, 03:05 PM
RE: What is up with the rules? - by Kanzler Niemann - 09-01-2024, 03:47 PM
RE: What is up with the rules? - by TheDoctorXI - 09-01-2024, 04:01 PM

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