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Version 5.1 - Aftershock. Things I DISLIKED

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Version 5.1 - Aftershock. Things I DISLIKED
Offline Uknown
09-17-2024, 01:04 AM,
#2
Famine Forbidden
Posts: 237
Threads: 33
Joined: Apr 2011

Think is, Devs are not caring about opinions, they keep saying "is for balance puporses" ... next patch is gonna be only need 1 bomber or even worse, 1 fighter to kill a capital ship
I belive we return back into WW II Era, where your capship is the Bismark and the bombers/fighters were those outdated and obsolete Swordfish MK II aircrafts,

They break Solaris and Solaris Gattling (there is no difference now)

They break any ship and make them have less guns (and without even analyze it) why a damn Goverment and Military would make his ship have so low amount of guns, some of them like valor having only 2 secondaries below ...
or chose wrong arcs or so, ridiculous at most ... It's been a headache such changes, plus the replacement of heavies and primaries, the ultimate weapon the impressed foward gun, reduced range and damage (and changed slot number) such rewarding shot was amazing when you did something ...

They break on missiles, Missiles even do wrong damage, not do any damage or just ... they just went to not even tracking

They break on Flaks (Damn, if you don't aim well in a specific range of a ordnance your flak just fail to work, old flaks where better because they fuse on proximity with a 90% of chance of evading, while bigger and heavier ordnance can resist the flaks power, now not, only on max range a small deviation, you need be timely perfect if not your flak will do anything ...

I am gonna tell what will happen, they will put components, and when a ship enter battle, even NPCs will aim that component and you will die defenseless (it don't take too much to actually do that)

The game isn't restrictive, just barely playable, by dumbies of admins and devs (with respect but it is true) that even wanna take care of the fun, cap battles were fun and having bombers make it more interesting, now in a battleship vs battleship i have passed slightly more than 30 damn minutes trying to kill a battleship because hey! we got out of energy xD
we ended firing our secondaries and that is all ... after that time, well, i just decide stop shooting and letting me get killed, i got BORED
Before i will end that thing in some 5 or 10 minutes ...

As a Cap player on majority of SDF Ships (Macross, Excalibur, Midoriko and Nanosinx) trust me, it is undesirable ... (and i got a cap player due my damn ping on game, since i can't be good enough on snubs and sometimes do something on bombers but still i belive those are boring too, then send a cap to show raw power will make them run)

I say nice addition the "Mass" thing and reaction, but other i say is really too messy for bad ideas to bring it

Ah, and let's not talk about recharge, where recharges are so damn slow for something really stupid, who belive a nice idea bring what you want? 50 fighters capacitors to recharge a battleship core?

Battleship cores should be the peak of evolution, we passed from 240,000 through 385,000 u/s with a core of 7,000,000 to 9,000,000 into something like a 2M Core and recharges of a 1/5th of the amount of before...

But while that changes could be acceptable, they instead increase power usage or keep the power usage of any capital gun ... and reduced damage, increased a bit the refire ...

90% of caps cannot hold fire 2 basic primaries, ships like Mako can't hold fire 1 primary turret, 1 turret, it is SO BORING even wait till i get some energy to just use a heavy and shoot at him ...

And yes, dunno which idea would be having a SLOOOOOWW AS SNAIL Turning turret on Battlecrusiers as the idea is keep enemy on your back xD

Nah, for it even a transport has more recharge than a capital ship actually

[Image: c2193eb60463f6834a882718c2247819.gif]
✨ ⇝ Nanosinx#1541 ⇜ ✨
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Messages In This Thread
Version 5.1 - Aftershock. Things I DISLIKED - by Dark Chocolate - 09-16-2024, 08:51 PM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Uknown - 09-17-2024, 01:04 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Slimalou - 09-17-2024, 02:11 AM
Version 5.1 - Aftershock. Things I DISLIKED - by HUMPHRESS - 09-17-2024, 06:33 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Titan* - 09-17-2024, 07:28 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Fab - 09-18-2024, 12:00 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Kherty - 09-18-2024, 12:32 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Chxlls - 09-18-2024, 03:21 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by BobMacaroni - 09-18-2024, 06:27 PM

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