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Version 5.1 - Aftershock. Things I DISLIKED

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Version 5.1 - Aftershock. Things I DISLIKED
Offline HUMPHRESS
09-17-2024, 06:33 AM,
#4
Gunpowder Huffer
Posts: 163
Threads: 14
Joined: Jul 2023

Hi, another capital player here to whine

I actually really like how cruisers amd BCs can feel, but god damn the engines are so fragile. If you do so much as glare at a cruiser engine it explodes. Also, the only decent forward weapons being the Tachyon and its side-grades does also suck. I use a hybrid mortar purely for the purpose of rebellion. All the rear-facing guns feel kind of boring and similar to me. Maulers and Ions have potential quirks, but they all feel kind of the same. You have;

- Impact
- Impact but fast
- Impact with spread
- Impact with less shield damage
- The Cruiser Ion, "Im not like other girls..."

I think cruisers right now have the potential to be a lot of fun, they just need some more tuning. Making Mortars, Torps, Solaris, and the Battlerazor better will be a great step, and adding a new back weapon or 2 for some flavor wouldnt be a miss either (I personally like the idea of Solaris Gatlings being able to be mounted in both defensive and heavy slots), and finally engines need to have more then stormtrooper armor on them.

My Opinion: Modern Cruisers need some work, but I think they have a ton of potential. I saw Honour Wolf's video, and the weapon changes made me VERY happy. Im happy go see us some new fun and weird toys to play around with and hope there is more to come.





Snubs. They exsist. Despite my mediocre effort, I still suck with them. As such, I will keep this brief. Snubs seem to kind of kill everything right now. Vandal GBs can put a dent into them, until the Vandal GBs feature on the next episode of "Will it blend?" as 300 snubs decide to start blastin'. Overall, I just think capital ships ought to get a tiny bit more counter play to them, as opposed to just falling over and dying when 2 VHFs focus them.

And I understand Levennas argument that snubs arent balanced even now because they cant take on the bigger ships 1 on 1. A bomber will almost always lose a 1v1 to any combat ship bigger then it. But the issue is counterplay imo. If you get 2 or 3 snubs on you as a Cruiser or BC, even with allied caps, you are fucked. Its joever. As a snub you can just kind of, run away from non-snub threats.

My opinion: Snubs are fun right now, I will admit, its a good time. Still, evidently its frustrating to be able to do absolutely nothing as 2 snubs utterly obliterate you flying a capital ship. I also think bombers could use a tiny bit more personality. I just think that Capital vs. Snub gameplay should be a bit more interesting then "if you dont have good snubs you just kind of lose automatically"





Its late for me and I am tired of typing. And I am getting more and more incoherent in my thoughts.

TL;DR is, I like things right now, I think they just need some tuning and spice before they can be really good and satisfying.
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Messages In This Thread
Version 5.1 - Aftershock. Things I DISLIKED - by Dark Chocolate - 09-16-2024, 08:51 PM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Uknown - 09-17-2024, 01:04 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Slimalou - 09-17-2024, 02:11 AM
Version 5.1 - Aftershock. Things I DISLIKED - by HUMPHRESS - 09-17-2024, 06:33 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Titan* - 09-17-2024, 07:28 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Fab - 09-18-2024, 12:00 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Kherty - 09-18-2024, 12:32 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by Chxlls - 09-18-2024, 03:21 AM
RE: Version 5.1 - Aftershock. Things I DISLIKED - by BobMacaroni - 09-18-2024, 06:27 PM

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