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A question about Tau 23

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A question about Tau 23
Offline th3_gr4m
10-10-2024, 10:00 AM, (This post was last modified: 10-10-2024, 10:00 AM by th3_gr4m.)
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Posts: 85
Threads: 10
Joined: Jul 2014

G``day,

i`ve noticed , since the update was implemented, the whole system of Tau 23 is now an radioactive zone.

So i was wondering why that change was made.
Maybe someone can explain why this was done?

Because in my opinion it does`nt make much sense to add this kind of hazard to T23.

It was`nt in Vanilla Freelancer, and as long as i played Disco (2013-2015 - started aug. 2023 again) it was`nt there either.

I give an example for what i`m trying to say:

in O11 the radiation hazard makes logical sense, because the sun is dying. (As stated in its description)
So of cause as long as you are in proximity to that sun you should get radiation damage. The closer you get the more intence the Radiation should get.
Its all there and in this context this all makes sence.

Now try adding my example to T23.
Its sun isnt dying, which should already eliminate the rest of the given example.

I`m not trying to be mean, i`m just curious why T23 specifically got that hazard added to it.

Regards

Me

Everyone will tell you small lies, except the people you love, who will tell you large ones.
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Messages In This Thread
A question about Tau 23 - by th3_gr4m - 10-10-2024, 10:00 AM
RE: A question about Tau 23 - by Skorak - 10-10-2024, 10:09 AM
RE: A question about Tau 23 - by Antonio - 10-10-2024, 10:44 AM
RE: A question about Tau 23 - by th3_gr4m - 10-10-2024, 12:13 PM
RE: A question about Tau 23 - by Antonio - 10-10-2024, 12:50 PM
RE: A question about Tau 23 - by Sombs - 10-10-2024, 01:11 PM
RE: A question about Tau 23 - by th3_gr4m - 10-10-2024, 03:09 PM
RE: A question about Tau 23 - by Sombs - 10-10-2024, 03:16 PM
RE: A question about Tau 23 - by Skorak - 10-10-2024, 03:31 PM
RE: A question about Tau 23 - by th3_gr4m - 10-10-2024, 05:41 PM

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