Another angle on this (and no, I haven't been playing for quite some time, so I am not involved): Since when is it the players fault if they exploit a weakness/error that is clearly the Devs fault? I have been critical of the economy for some time and this easy to avoid error simply shouldn't have happened. Typing commodities into bases is elbow grease, not rocket science. And players could have mistaken this exploit for some Halloween special gift...