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5.2.1.1

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5.2.1.1
Offline Lord Caedus
11-20-2024, 12:29 PM,
#29
Malta's Bane
Posts: 639
Threads: 57
Joined: Jun 2013

(11-20-2024, 11:08 AM)HonourWolf Wrote:
(11-20-2024, 04:59 AM)Vendetta Wrote:
(11-17-2024, 06:07 PM)Antonio Wrote: - Changed: Cruiser Primary Turrets' dispersion angle reduced by 10%; power usage reduced by 10%.

After testing this pre 10% and currently with the 10% reduction I have to ask:

Who thought this was a good idea, and why?

Like if the goal was to make people rely on flaks less, you did the opposite lmao. I'd now rather use flaks on my cruisers than touch the current prims, because they feel overtuned and useless. I didn't use flaks often prior to the changes. Found the prims did just fine and I could hit things pretty reliably.

Now I don't want to touch either. They feel like hot garbage. The dispersion is way too high, and the speed doesn't really make up for it with how little power is behind the punch, and how quickly they'll drain your core even while managing your power with shutting shields down.

That dispersion needs to be tuned WAY down. The speed doesn't mean anything if it takes more than 70% of my core to deshield a fighter within 500m range. You get eaten alive. I'd even ditch the speed if it means I could hit something.

If you're using prims to deshield a fighter at 500m when flaks hit a fighter consistently at 500m, you're doing something wrong.

The point is that the prims are the ones mitigating the amount of damage a fighter can do to you after it approaches within 500m into the envelope where the dispersion stops being a problem at those velocities if you have noticed the power core damage that prims do.

Neither weapon consistently hits anything at 500m. I don't know what backwards method was used to actually test Prim changes but they're absolutely useless to keep a fighter off of you which is clearly the entire point of the weapon now, but they don't actually do enough damage to be a threat. Flaks are way too inconsistent to reliably keep a fighter away and once the fighter is inside of the minimum range of the flak the prims aren't enough of a threat to discourage them from sitting on you. I'd genuinely rather have the previous version of prims back where they move slower (but still fast) but actually do damage to the ship when they hit. I don't care about power core damage because the damage they do because they do is only really noticeable against bombers, which are by far the least relevant snubs.

In short, cruiser prims effectively do nothing and you're genuinely better off just shooting your defense turrets at a snub because you're more likely to hit with them.

[Image: eHPLi2z.gif]
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Messages In This Thread
5.2.1.1 - by Antonio - 11-17-2024, 06:07 PM
RE: 5.2.1.1 - by Petitioner - 11-17-2024, 06:31 PM
RE: 5.2.1.1 - by Emperor Tekagi - 11-17-2024, 06:32 PM
RE: 5.2.1.1 - by Sombs - 11-17-2024, 06:38 PM
RE: 5.2.1.1 - by Lolipop12 - 11-17-2024, 06:45 PM
RE: 5.2.1.1 - by Eternal.Journey - 11-17-2024, 07:46 PM
RE: 5.2.1.1 - by TheSauron - 11-17-2024, 08:21 PM
RE: 5.2.1.1 - by Alex. - 11-18-2024, 03:45 AM
RE: 5.2.1.1 - by NOVA-5 - 11-18-2024, 04:47 AM
RE: 5.2.1.1 - by IahimD - 11-17-2024, 09:13 PM
RE: 5.2.1.1 - by Antonio - 11-17-2024, 09:49 PM
RE: 5.2.1.1 - by Skorak - 11-17-2024, 09:14 PM
RE: 5.2.1.1 - by monmarfori - 11-18-2024, 01:22 AM
RE: 5.2.1.1 - by IFIGHTDRAGONS - 11-18-2024, 01:45 AM
RE: 5.2.1.1 - by SeaFalcon - 11-18-2024, 02:39 AM
RE: 5.2.1.1 - by Chronicron - 11-18-2024, 12:23 PM
RE: 5.2.1.1 - by jammi - 11-18-2024, 12:55 PM
RE: 5.2.1.1 - by Chronicron - 11-18-2024, 12:58 PM
RE: 5.2.1.1 - by Vendetta - 11-20-2024, 04:59 AM
RE: 5.2.1.1 - by HonourWolf - 11-20-2024, 11:08 AM
RE: 5.2.1.1 - by Vendetta - 11-20-2024, 11:18 AM
RE: 5.2.1.1 - by Lord Caedus - 11-20-2024, 05:56 AM
RE: 5.2.1.1 - by LuckyOne - 11-20-2024, 06:45 AM
RE: 5.2.1.1 - by Culbrelai - 11-20-2024, 09:13 AM
RE: 5.2.1.1 - by Xenon - 11-20-2024, 11:11 AM
RE: 5.2.1.1 - by Skorak - 11-20-2024, 11:16 AM
RE: 5.2.1.1 - by SeaFalcon - 11-20-2024, 11:55 AM
RE: 5.2.1.1 - by Chronicron - 11-20-2024, 12:26 PM
RE: 5.2.1.1 - by Mort - 11-20-2024, 01:52 PM
RE: 5.2.1.1 - by HonourWolf - 11-20-2024, 03:44 PM
RE: 5.2.1.1 - by Lord Caedus - 11-20-2024, 12:29 PM
RE: 5.2.1.1 - by Levenna - 11-20-2024, 01:43 PM
RE: 5.2.1.1 - by Vendetta - 11-20-2024, 04:07 PM
RE: 5.2.1.1 - by Haste - 11-20-2024, 04:43 PM
RE: 5.2.1.1 - by Vendetta - 11-20-2024, 05:47 PM
RE: 5.2.1.1 - by BobMacaroni - 11-20-2024, 06:07 PM
RE: 5.2.1.1 - by Lord Caedus - 11-20-2024, 02:33 PM
RE: 5.2.1.1 - by Chxlls - 11-20-2024, 04:05 PM
RE: 5.2.1.1 - by Lord Caedus - 11-20-2024, 05:35 PM
RE: 5.2.1.1 - by Chenzo- - 11-20-2024, 07:52 PM
RE: 5.2.1.1 - by Fab - 11-20-2024, 08:07 PM
RE: 5.2.1.1 - by Chenzo- - 11-20-2024, 08:13 PM
RE: 5.2.1.1 - by Ashyur - 11-20-2024, 09:18 PM
RE: 5.2.1.1 - by Chenzo- - 11-20-2024, 09:35 PM
RE: 5.2.1.1 - by Ashyur - 11-20-2024, 09:49 PM
RE: 5.2.1.1 - by Fab - 11-20-2024, 09:55 PM
RE: 5.2.1.1 - by Ashyur - 11-20-2024, 10:58 PM
RE: 5.2.1.1 - by The_Godslayer - 11-20-2024, 10:54 PM

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