(12-03-2024, 07:35 PM)Enko Wrote: Skill ceiling has just got lower over time to try and make it more fun for everyone. I remember back when I last played you could get away with 1+ hour long snub brawls easily because people were just so difficult to kill, but that just doesn't happen very often anymore.
Roll back the mod 10 years and these players will body people even harder than they do now, when I came back I was pretty trash again but with things like missiles and now CL1 weapons I was able to contribute much easier until I started being able to switch over to different loadouts more and more.
If you can barely kill anyone now, rolling back the mod 10 years isn't magically going to change this.
A decade ago there was 200 people fighting for a slot almost 100% of the time.
Changes in pvp, ship nerfs(mostly in capitals) since the 4.84 era have sucked the fun out of the game. The ‘top 1 percent’ skilled pvpers are all that remain who engage in combat- everyone else no longer has the insta-kill guns to have a hope in hell in hitting back and thus don’t bother pvp’n at all.
I’ve literally been present when on my OC char, RP’n with other’s chars for a good 30 minutes all for a pvpwhores to come in and other players literally just type “//yeah, just kill me we can come back in an hour and keep RP’n”.
I used to be a player who was in regular fights a decade ago and you’ll always have somebody complain, but now the mechanics are just too complicated and broken.
Going back to a previous era’s mechanics and systems will see players return in masses, I’m sure. Battleships with 22 guns of freedom, primary’s, secondaries, various special guns like mortars, razors, flaks, pulses etc- it was fantastic. Made it entertaining. Everyone had their own preferred loadout. Now, at base level “Yaaay, I get to fire one gun for about eight seconds then I’ll go make a cup of tea whilst my energy recharges”
Oh, wait, my Dredanaught has just been killed off by a lone gunboat”(obvious exaggeration to highlight the point being made)
I will say however- whoever is responsible for the PoB stuff, general aesthetics of the game m(and that’s listing them without anywhere near as much credit as they deserve) are the only things keeping this mod alive. Kudos to those who do those things especially.