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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Ideas for Trains

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Ideas for Trains
Offline DarkOddity
08-21-2006, 01:10 AM, (This post was last modified: 08-21-2006, 01:14 AM by DarkOddity.)
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Posts: 931
Threads: 67
Joined: Aug 2006

If I can find a way to register my copy of Milkshape I would gladly do the texturing and modelling. I just dont want to pay for the software.


I also came up with an idea to add a new faction that would not have any bases, but would have ID's sold on every capital planet (New Berlin, New Tokyo, Manhattan, and the Bretonia one)

"Sirius Coalition to Protect & Serve" or the SCPS

Don't even need the bases, would just be nice to have an ID for it placed on each capital planet. What this SCPS ID would allow a player to do is act as a "Police" force in all systems, so as opposed to purchasing a Liberty Police ID and going to Rheinland and being out of your jurisdiction (BTW, Jurisdiction requirements should be added to Government ID's) you can go into another factions territory and have jurisdiction, but would still however, be under the police of that house.

Ideas? Comments?

All this would be is a very well worded ID added to the game and sold on Core planets. (FYI You would have to be friendly to the point of being "Associated" with the core planet to purchase the ID) so only people who are extremely friendly with lawful forces in their home territory could purchase one.


ID Card Would Read:

Sirius Coalition to Protect & Serve ID
Those ships equipped with a SCPS ID Card have authorization from the four house governments to act and aid the house police and militaries with standard and non standard duties. This jurisdiction is only granted in the territories of Rheinland, Bretonia, Kusari, and Liberty. This ID Does not grant the ship it is mounted on to disobey any lawful force associated directly with any house system.

Ships allowed: Capital Ships (Only House Cap Ships) Fighters (Only House Fighters) Civilian Ships

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Messages In This Thread
Ideas for Trains - by DarkOddity - 08-20-2006, 05:50 PM
Ideas for Trains - by Igiss - 08-20-2006, 06:08 PM
Ideas for Trains - by Virus - 08-20-2006, 07:09 PM
Ideas for Trains - by Behemoth - 08-20-2006, 08:22 PM
Ideas for Trains - by DarkOddity - 08-21-2006, 01:10 AM
Ideas for Trains - by Caribe - 08-21-2006, 02:42 AM
Ideas for Trains - by DarkOddity - 08-21-2006, 08:11 AM
Ideas for Trains - by seanstakes - 08-21-2006, 08:40 AM
Ideas for Trains - by Badger - 08-21-2006, 09:28 AM
Ideas for Trains - by marauder - 08-21-2006, 12:29 PM
Ideas for Trains - by Admiral Yamato - 08-21-2006, 09:11 PM

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