Posts: 329
Threads: 16
Joined: Dec 2022
Staff roles: Moderator
While if I were to adress this is going to be spread out that the first part of the patch feels very nice with the shield changes and the power core change. I do feel like the whole thing makes it more forgiving for players with worse aim to get some shots and have a succesful pass giving them the incentive to actually try snubs and have the chance to learn as more shots will eventually lead to generally more dps.
On the topic of the ships, it thing this is absolutely horrific as it does several things that i do not find either relevant or close to where the average player or the new player has the chance to learn and become interested in snubs:
1. The ship diveristy has been gutted to a pool of ships that were already dominant but you could've had some ships that were competitive enough, and now there is not chance for playing your favorite ship, because they are not viable.
2. The main part is that of this whole "patch" is the fact that now, new players are going to arguably performe ever worse then they have as they have increased chances to be slower therefore easier to be shot down. They will feel the mass and they will have to deal with an environment where actually learning to move will no longer be needed. As if you want to fight somebody from the upper echelons of the pvp part of the community, they will be able to stomp you, however with the previous movement you had a chance to be spontaneous and even surprise them, but being able to evade. I believe that while the new changes BESIDES THE MOVEMENT are very good and new player oriented, the movement needs to be reverted