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5.2.0.9

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5.2.0.9
Offline R.P.Curator
01-20-2025, 11:31 AM,
#22
El Contrabandista
Posts: 390
Threads: 59
Joined: Dec 2018

(01-20-2025, 11:08 AM)Erremnart Wrote:
(01-20-2025, 10:37 AM)R.P.Curator Wrote: How?
Provide examples of how this would be more complicated than the update to the FL / BH Id lines or how this would created "complications".
All thats required:
- server rule regarding forum posts
- ID lines
The community creates the rest. Staff input minimum, output max with community. Where is this counterproductive?
You've got a handful of factions being played by the same people.
This would allow for a smoother transition to in game activity - create a post, deem it "hackable", gets hacked, activity in game. The creator of the post has deemed the post can and will be hacked and will create activity. This is an agreement between 2 players inRp to bring activity.
Give me counterproductive examples.

You don't need ID lines or new server rules to make your in-character communications posts hackable. You can already state that their encryption is bad and that any faction from a list X can breach them and use them ingame.

You don't need, but you should have them, because:
- Having Unlawful factions trading in information will create RP activity and In game Activity
- Unlawful Intelligence factions in all houses will balance the overall game and will create activity - its them vs lawfuls and other unlawful intelligence factions.
- How did the lane hackers find out about Alaska or the Argonaut? Why didn't the Order knew about it?
- Add the line "Can intercept communications" in IDs & Forum will revive certain factions and allow them to create activity both on Forums and Ingame, while staying within server rules, thus eliminating the "metagaming" accusation that's being tossed around.
-
Quote:You don't need ID lines or new server rules to make your in-character communications posts hackable. You can already state that their encryption is bad and that any faction from a list X can breach them and use them ingame.
>> This is not common knowledge and / or some people forgot about it. Its easier to remind them via Server Rule / ID line than to deal with reports.
- Its easier and more "natural" if i.e. RM talks to BAF and Bundshunch & Order intercept it cause "Communication: Hackable" to set up a meeting. Order slips the information to Corsairs. RM meets BAF meets Bundshunch meets Corsairs. Activity. There would be no "How did they know and why did the participate?" Easier than: This communication can be intercepted by Corsairs, Outcasts. Here's a list of factions that can intercept this vs "Hey guys, RM is doing this! Wanna join and pew them?"
- Its about creating the tools for the community to generate and create activity, while on the other hand self-governing and reducing the amount of work admins / moderators have to put in on reports
- I see no counter examples or arguments to why not.
Reply  


Messages In This Thread
5.2.0.9 - by Haste - 01-20-2025, 01:02 AM
RE: 5.2.0.9 - by Chuba - 01-20-2025, 01:04 AM
RE: 5.2.0.9 - by Traxit - 01-20-2025, 01:07 AM
RE: 5.2.0.9 - by Big Bison Bessie - 01-20-2025, 01:15 AM
RE: 5.2.0.9 - by Oggdo Bogdo - 01-20-2025, 01:43 AM
RE: 5.2.0.9 - by Elvinos2003 - 01-20-2025, 01:56 AM
RE: 5.2.0.9 - by Vlaicone(Ted) - 01-20-2025, 03:29 AM
RE: 5.2.0.9 - by R.P.Curator - 01-20-2025, 05:34 AM
RE: 5.2.0.9 - by Erremnart - 01-20-2025, 09:26 AM
RE: 5.2.0.9 - by R.P.Curator - 01-20-2025, 09:45 AM
RE: 5.2.0.9 - by Chocola - 01-20-2025, 07:01 AM
RE: 5.2.0.9 - by Nika - 01-20-2025, 07:55 AM
RE: 5.2.0.9 - by Ruairi - 01-20-2025, 08:23 AM
RE: 5.2.0.9 - by TheDoctorXI - 01-20-2025, 10:07 AM
RE: 5.2.0.9 - by Lord Caedus - 01-20-2025, 10:17 AM
RE: 5.2.0.9 - by R.P.Curator - 01-20-2025, 10:37 AM
RE: 5.2.0.9 - by Erremnart - 01-20-2025, 11:08 AM
RE: 5.2.0.9 - by R.P.Curator - 01-20-2025, 11:31 AM
RE: 5.2.0.9 - by Lemon - 01-20-2025, 10:51 AM
RE: 5.2.0.9 - by Chuba - 01-20-2025, 12:27 PM
RE: 5.2.0.9 - by Lemon - 01-20-2025, 02:02 PM
RE: 5.2.0.9 - by Lythrilux - 01-20-2025, 11:04 AM
RE: 5.2.0.9 - by Kauket - 01-20-2025, 11:24 AM
RE: 5.2.0.9 - by Lord Caedus - 01-20-2025, 11:21 AM
RE: 5.2.0.9 - by TheSauron - 01-20-2025, 11:40 AM
RE: 5.2.0.9 - by Oggdo Bogdo - 01-20-2025, 11:58 AM
RE: 5.2.0.9 - by Lythrilux - 01-20-2025, 12:42 PM
RE: 5.2.0.9 - by L1ght - 01-20-2025, 01:26 PM
RE: 5.2.0.9 - by Oggdo Bogdo - 01-20-2025, 01:32 PM
RE: 5.2.0.9 - by Xenon - 01-20-2025, 01:48 PM
RE: 5.2.0.9 - by Barrier - 01-20-2025, 02:08 PM
RE: 5.2.0.9 - by Leeon26 - 01-20-2025, 03:12 PM
RE: 5.2.0.9 - by Xenon - 01-22-2025, 07:40 PM
RE: 5.2.0.9 - by Laz - 01-20-2025, 01:56 PM
RE: 5.2.0.9 - by Seapanda - 01-20-2025, 01:57 PM
RE: 5.2.0.9 - by Xenon - 01-20-2025, 01:59 PM
RE: 5.2.0.9 - by Madvillain - 01-20-2025, 02:03 PM
RE: 5.2.0.9 - by L1ght - 01-20-2025, 02:29 PM
RE: 5.2.0.9 - by Laz - 01-20-2025, 02:04 PM
RE: 5.2.0.9 - by Lemon - 01-20-2025, 02:09 PM
RE: 5.2.0.9 - by Petitioner - 01-20-2025, 02:10 PM
RE: 5.2.0.9 - by SeaFalcon - 01-20-2025, 02:13 PM
RE: 5.2.0.9 - by Lythrilux - 01-20-2025, 02:45 PM
RE: 5.2.0.9 - by Leeon26 - 01-20-2025, 03:19 PM
RE: 5.2.0.9 - by Oggdo Bogdo - 01-20-2025, 03:52 PM
RE: 5.2.0.9 - by Cherenkov - 01-20-2025, 03:03 PM
RE: 5.2.0.9 - by Hemlocke - 01-20-2025, 03:24 PM
RE: 5.2.0.9 - by Eternal.Journey - 01-20-2025, 03:36 PM
RE: 5.2.0.9 - by Stewgar - 01-20-2025, 05:36 PM
RE: 5.2.0.9 - by Chxlls - 01-22-2025, 05:42 AM
RE: 5.2.0.9 - by LuckyOne - 01-23-2025, 10:29 PM
RE: 5.2.0.9 - by Koroglu - 02-06-2025, 10:08 PM

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