• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General News and Announcements
« Previous 1 2 3 4 5 … 46 Next »
Consultation: Shipyard bonuses for Gallia and Rheinland

Server Time (24h)

Players Online

Active Events - Scoreboard
Corsair Kills - 1 / 1,000
Lawful Kills - 21 / 1,000
Red Hessian Kills - 1 / 1,000
Unlawful Kills - 16 / 1,000

Latest activity

Consultation: Shipyard bonuses for Gallia and Rheinland
Offline Soban
03-27-2025, 08:29 PM, (This post was last modified: 03-27-2025, 08:32 PM by Soban.)
#8
Mobility Scooter Enjoyer
Posts: 927
Threads: 118
Joined: Apr 2009

(03-27-2025, 06:03 PM)jammi Wrote: Zoners are extremely problematic to fit into the current system, because it basically revolves around the idea of components being produced in specific regions, by factions associated with that region.

It might be argued that Zoners best fit Exotic systems, however you then run into the problem of Zoners then being the objectively best option for trying to produce those systems - it wouldn't even be close.

The combination of 5k transports and broadly neutral diplomacy means a Zoner exotics factory would always be strictly better than one run by the Corsairs, Outcasts, Core, Order, etc.

Problematic? Anything can be solved with 50k zoner marines in a can!
Joke appart It will always be a problem until zoner are split by area.

But we have something that could be done in the omicron with alternate recipe for zoners, ofc it will be more expensive but well that's the price of independence.
Also closer sell point or another commodity could be use for super_alloys/ablativearmor. As the later can't be transported by 5k zoner.


Reactor Systems: Proposed
as stated by infocard
No component of a ship is more dangerous to build than the reactor. From the fission reactors on fighters to the massive iridium chambers on battleships...

consumed = commodity_mox_fuel, 100
consumed = commodity_energy_field_equip, 100
consumed = commodity_super_alloys, 100
consumed_dynamic_alt= commodity_iridium, 100

Superstructure Systems: Proposed
Also the sigma is close and aluminum has no ship part uses and is actually the backbone of spacecraft structures due to their lightweight nature and high strength (thanks wiki)

consumed = commodity_aluminum, 100
consumed = commodity_ship_hull_panels, 100
consumed = commodity_ablativearmor, 100
consumed = commodity_super_alloys, 100

[Image: Cj034If.png]
Reply  


Messages In This Thread
Consultation: Shipyard bonuses for Gallia and Rheinland - by jammi - 03-27-2025, 01:47 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by TheSauron - 03-27-2025, 02:34 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by jammi - 03-27-2025, 02:51 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by Steven.Hiller - 03-27-2025, 04:43 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by Synts - 03-27-2025, 04:51 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by jammi - 03-27-2025, 06:03 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by Soban - 03-27-2025, 08:29 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by Lusitano - 03-27-2025, 06:58 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by The_Godslayer - 03-27-2025, 08:44 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by rwx - 03-27-2025, 09:07 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by jammi - 03-27-2025, 09:27 PM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by Culbrelai - 03-28-2025, 12:54 AM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by Karst - 03-28-2025, 07:00 AM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by Lord Caedus - 03-28-2025, 08:24 AM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by Karst - 03-28-2025, 08:47 AM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by Logan - 03-28-2025, 09:42 AM
RE: Consultation: Shipyard bonuses for Gallia and Rheinland - by BMF - 04-14-2025, 03:27 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode