Considering the learning curve of pvp in this game, would you recommend this game to someone who has little to no understanding of it? And if they did get into it, would it be worthwhile for them to invest so much time in a game with so few people online? It's going to be rare to find new players like that, because people like all of us on the forums have loved Freelancer for a long time now. We have a reason to stick around. A new player would look at all this and think, I can play so many other games that feel so much better and more rewarding. The truth is, games compete for our attention. What makes this game so special that when you log on and see 20 people online, you want to spend hours every day learning how to pvp at a proficient level without rage quitting in the process.
At least the game has amazing exploration going on, with a lot of fleshed out lore. I will 100% praise all the devs who've taken Disco's systems and lore up to the point that it's currently in. And the models are looking fantastic too. PoBs are interesting nowadays. It really does feel like balance is the only thing that seems to be in a strange spot. So I do hope at some point, before the servers have to be shut down, that something could be figured out.