(05-01-2025, 05:57 PM)Barrier Wrote: I'm thinking long-term here, and brief cool in-game moments do not seem to be resulting in any of that. I'm sure there's a better way to balance incentives, but I learned by now that I cannot rely on people to record their interactions without incentives.
I'm sorry but it's not our job as a player base to write the disco story for you or write your event outcomes. If people want to contribute to that and write RP around the event, by all means, that's their prerogative and I think having rewards for that is awesome like the contrails this event. But, and it's a very significant but, I think your priorities are sorely misplaced here if making it mandatory is for the purpose of you being able to see it.
If you really want events to spur player activity, which supposedly you do, you can't introduce these kinds of barriers to entry and then be surprised when the response is relatively muted or participation is low. Events work best when they're well-designed and accessible frameworks for players to have natural, memorable interactions with one another within. This is what leads to events actually generating activity.
This seems to be something you're moving away from or at least de-emphasising judging by what I'm seeing you write and that really concerns me.
[03.07.2024] LNS-Beast***: we can do this every day but you have to buy bigger stronger ships...and i'll help you