(05-21-2025, 08:56 AM)EisenSeele Wrote: ID's have hard limitations on POSITIVE rights (things like being able to engage X or fly Y in system Z) - but do not force obligations on anyone. Characters are free to use this flexibility as part of their character development - so your Navy pilot with Xeno sympathies MAY engage Xenos, but are not OBLIGATED to engage all every Xeno they come across. If your character and a Xeno come across something like an Outcast battleship, you're both free to shoot at the sniffer and not shoot one another (though grouping would be oorp). We want to encourage roleplay and character development, while still maintaining a degree of predictability and standards - this approach is what we think is the way to go for now.
Yeah it was a bit difficult for me to come up with an example of a positive/active rule violation due to the way ZoI and ally rules have been relaxed over the years without it being something too outlandish to take seriously. My point is that if somebody makes a case to do something against the rules whether they're acting in good or bad faith, the historical precedent has been to enforce the rule equally regardless of roleplay justification because there's a sort of standard, a meta, to the way you want/wanted things to work for your roleplay environment. I'm not admonishing that, I'm entirely in the favor of the way that things have been relaxed.
However, now you're looking to apply that to combat interactions in the form of enforced fairness (which, under competent supervision, is something this place has desperately needed for a very long time.) Not only is that enforcement itself inherently artificial, it's anathema to subjectivity because when you make it subjective (the stakes thing also applies here with regards to the story bit), you're handing bad actors a free pass. I realize I'm kind of eating my words here with my initial post where I said we should stop thinking about RP and PvP as two separate entities, but roleplay with guns and roleplay with words do require different approaches in how they're handled, to some extent.