This new ruleset won't tackle the problems that have been mentioned in the discussion. If AFK traders or silent powertraders are what this is supposed to address, then please address the ships that these people actually use. Like the zoner whale that these people have been using as their vehicle of choice for a long time.
I do not like that it's implied that people who have billions care about the loss of a few millions (I suppose that was before the economy change, currently having billions is WAY different to what it was before). I don't care about being shot down in my gull because it loses me a couple thousand credits - I care that I would have been better off flying a larger ship that then gets roleplay protection, AND could have made more credits. Nobody really uses these smaller transports unless they're actively looking for combat, new players that are progressing through them, or people who use them for roleplay sake.
As Erremnart said, this will only change that people using these ships to trade/rp will avoid pirates even more in most cases. And those using them as makeshift gunboats will get themselves into combat just how they have before, no benefit gained. We all know that space is dangerous, but seemingly not as many people remember that this is a roleplay server with PVP. Taking away advantages from engaging with roleplay (in this case, the safety from being shot if you engage in roleplay with the pirate) won't help counteract this shifting movement.
Sure, some of those transports are decently capable of defending themselves, but not including the Hegemon - a ship that has literally been used as a battlecruiser substitute during PVP encounters, is not it.