(06-30-2025, 11:24 AM)Fish Wrote: There are more people who dislike caps than people who don't care + people who like them combined, probably won't help to talk about it. I loved the janky physics of the past, cruising a neph through a asteroid field and spamming strafe and turn keys randomly and making it through. Now you it takes 50% of your thrusters to get from 0 to 1m/s when strafing, and it runs out before you strafe half the ship's width.
BS were never any good against snubs to begin with, even in 4.8x a single Waran could nova a cap to death without getting hit a single time. Now BS aren't even good against other BS. It's like the facetanking we did pre-update but now the entire battle is long range tanking without dodging.
But I don't mind, they are supposed to be huge and heavy, and now they feel huge and heavy
Just wait until all the heavily armored spots in Battleships (i.e. the front for those battleships that don't carry a forward gun) are weak spots!
Who would think to ram a Lib Dread into the mid section of an OC Dread? Or an Inquisitor BG into an Atlantis carrier to drop troops?!
Who would ever conceive that the weak spots would ever be the reactor & engine exhaust in a space ship? Like bro, all the literature that uses space ships, they have the same weak spot: the front of the ship! Its like, the facing point which provides the least ship mass to get hit by an enemy would be the weak point! Who would've thought of that?! Like a ship flying through an asteroid field hits an asteroid and explodes! Why? Cause its flying forward and its weak spot is the front! Peak Discovery! Just wait for the patch! It will be glorious!