It's Not "snitchin' " if anything it's and advanced warning system, however, pirate does come across an STC agent, they can do one of 3 things, A. Bribe them. B. threaten them. C. Shoot them.
A Provides the problem of corruption which could be dealt with by officials of some sort.
B and C can be used to disrupt the advanced warning system and completely shut one of the system down.
' Wrote:My only concern is that many indie pirates don't have recognizable names. The STC will be sitting somewhere, publicly announcing (or prompting in conversation) the presence of traders and their names, while some pirate with an inconspicuous name - who STC does not yet recognize as a problem - lies in wait.
The idea of "pirated sighted near..." only works if the pirate stays there for any period of time. Plus, once they know they've been sighted - and necessarily scanned - they'll move.
That's sort beauty of it. It leaves for margin of error. Unless reported, STC won't know of any pirates. And with the reported sightings, they're just that, reports. STC is not supposed to be a drag net to make it impossible for pirates, just to make it more likely a trade ship will make it to it's final destination.
Plus it will also fill in that nice hole of role play when the pirates aren't online:D
' Wrote:Very cool idea for traders
Dont see it helping smugglers
& Us pirates say... Loose lips, KILL ships :nyam:
the STC wouldn't be whistle blowers, merely directing LEGAL Traders through a system, they aren't a policing group. Should an STC come across a smuggler. They could ignore them, report them to a local authority, or they may even choose to direct you and may even tell you about policing factions in the next system. It is not an STC's Job to scan people for their cargo, and should not ask what are they trading.