Something that's a little awkward in snub fights in this event is that the NPCs can be a real hindrance and tilt fights unfairly, and make for awkward rp. This is an old problem of course and I don't expect you to have an easy fix for it, but I think it should still be noted.
If it's possible, it could be interesting for a player surrounded by enemy NPCs to be prioritised for friendly NPC spawns or something, if an enemy player is also present. Or, dumb down enemy NPCs if an enemy player is present.
Also, shouldn't combat docking count for something too? I was fighting an adversary and they combat docked, which kinda-technically counts as a pvp death, but I didn't gain anything.