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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Order restarts

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Order restarts
Offline Eternal.Journey
09-06-2025, 06:10 PM,
#3
Hic Sunt Dracones
Posts: 349
Threads: 51
Joined: Jan 2024

(09-06-2025, 05:02 PM)Perfect Gentleman Wrote: Idk where to post it, just in case move that thread somewhere it should be.



Can the Order as a faction receive two additional restarts for independent players for the Atum and Amenta battleships?

Flying from Omicron Mu to any point of interest is extremely unpleasant. Transferring ID in Connecticut is also not a very pleasant process. It's inconvenient and time-consuming.

It's not that I don't understand why the Wilds have three restarts for three Houses (if not more), but it's inconvenient and unpleasant.

And it's not fair, guys.

Wild had three restarts (idk how many we have now, its changed since) because the IDs each have specific tech compat and ZoI. Like, you wouldnt really want Kusari Wild knocking round Rheinland, Omegas and Bretonia with ZoI with a Gallic Ship tech compatability. If Order stuff is available on them battleships that arent available in Mu, then I could understand it... but I dont believe there is.

The purpose of them wild restarts isnt really to setup a ship in A or B locations, its because of their ZoI and Tech Compatability. You can do as Chron suggested, as itll get staff observation on. Juat not sure if itll be given tbh.
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Messages In This Thread
Order restarts - by Perfect Gentleman - 09-06-2025, 05:02 PM
RE: Order restarts - by Chronicron - 09-06-2025, 05:34 PM
RE: Order restarts - by Eternal.Journey - 09-06-2025, 06:10 PM
RE: Order restarts - by Perfect Gentleman - 09-06-2025, 06:15 PM
RE: Order restarts - by Tunicle - 09-06-2025, 06:25 PM
RE: Order restarts - by Lord Caedus - 09-06-2025, 06:28 PM
RE: Order restarts - by Tunicle - 09-06-2025, 06:48 PM
RE: Order restarts - by Perfect Gentleman - 09-06-2025, 06:49 PM

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