(09-18-2025, 04:00 PM)Žugr Wrote: Hey there. I used @darkwind 's article to install freelancer discovery on EndeavourOS and encountered an issue with the launcher connecting to DiscoveryGC server. Firstly, the launcher says that I don't have an acount and all that jazz and when I click ok, it only says "Connecting to DiscoveryGC". There is an option to patch the game highlighted, but when I click it, It just says "Patching game" and does not really do anything. I kind of tried to analyze the connection using wireshark (I suck at it) and the only thing I was able to find was that there's no issue with resolving DNS. The TCP packet exchange only lasted for about 5 seconds after starting the launcher (and pressing patch game) and after about 100 seconds, the TCP connection just terminated. I am not sure if this is intended (again I suck at networks). I also checked iptables, but there weren't any rules that would prevent communication with the server. Any help would be very much appreciated!
iptables needs to be configured manually on most distributions so it's unlikely that's causing any problem, maybe Endeavour ships with firewalld however, if it doesn't then you can dismiss firewalls and networking as the root of the problem.
The launcher causes far more headaches to get working than the game itself because it's dotNET codebase and Wine doesn't like shipping proprietary software by default. So you need Mono to get the launcher working, and unless Wine notices that it's missing and asks you to install it when you first run it, then the launcher won't work, the way I'd install Mono is with winetricks.
You'll notice that the "what's new" event tab on the launcher never loads, that's expected, however was that implemented, it doesn't work when the launcher runs on top of Wine, at least in my experience, it's good that you don't need it to launch the game.