IMHO I think the fundamental issue with OF Perks is that at the end of the day the perks themselves often are only particularly beneficial or are only interesting to faction leadership or those most invested in a faction. Given how OF ID mining bonuses have been scaled back, short of solid gameplay advantages, it's hard for me to imagine if this system will ever really be worthwhile at all.
IDs are such a complex system that if you give an OF ID a perk that is actually worthwhile, suddenly you have one ID that is significantly better than the others. Whilst I would consider it worthwhile as far as 'perks' are concerned, if something like a Core OF ID had 5kers that would be hilariously unbalanced - even though at a glance it's a simple addition. There's also the balancing act where you don't want your OF ID to be outright better than the NPC ID really, because then where are your indies going to be?
The agency of official factions over their NPC faction has also been significantly reduced in the past several years. I would genuinely argue that at this point being official has zero benefit and is a pretty useless thing to have for NPC factions. The only groups that really benefit from it are generic or semi-generic factions that want to make themselves more distinct and get a unique ID/IFF that is more fitting for their roleplay.
Honestly, remove the system entirely, open the floor for tracked tags with a modicum of activity to have an easier and more streamlined access to SRPs and requests. I think that might be the best things can get whilst taking away the pressure from people to meet a time requirement.