(01-09-2026, 05:39 PM)Nihilum Wrote: So what's the reward for doing all these things? I'm not including faction perks as 95% of these already have been a thing prior to your "rework".
For Lawfuls, being able to enforce RP consequences outside of house space again is big.
Nodock for the Navy and all factions is great too (HUGE buff in Gallia ).
The biggest change is being the go-to for story changes again, also directing Indies, making fights fair, and staff stepping in if people don't listen
Forward PoB is like a siege without drama - mini events, amazing. Staff owe you an event per quarter too - good change,
Flagship being pay-to-win with extra armour is great - surprised nobody whined how OP this is
Sure, there were perks, but all these you'd have to do a LOT of justification, hassle, bureaucracy and delays, one at a time. You get it for free by filing a report, you can pay someone credits to file for you, like an accountant, for what you did, lol - you have less 24hrs of log time.
For Navy OFs and combat roleplayers who have been struggling, this is amazing. For hauling factions - well, I can't comment as I don't play that way - I see how the upsides combat/rp factions get aren't really there.
It's well done for the type of OFs that have been struggling and falling off lately