• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
1 2 3 4 5 … 55 Next »
5.3 Cruiser feedback

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: Quick judgements section
You do not have permission to vote in this poll.
I won't read all that, have fun here!
21.43%
3 21.43%
Just play better, crybaby.
35.71%
5 35.71%
Cruiser ace right there <3
42.86%
6 42.86%
Total 14 vote(s) 100%
* You voted for this item. [Show Results]

5.3 Cruiser feedback
Offline The_Godslayer
01-13-2026, 09:25 PM,
#2
Troll Mastermind
Posts: 924
Threads: 120
Joined: Mar 2019

(01-13-2026, 10:33 AM)JadeTornado Wrote: Mines for Cruisers. It resembles your logic on boosting the mines for Gunboats to scare-off fast Cruisers, and copies the playstyle of snubs. I dislike this option for overcomplicating Cruiser pvp.

In the campaign, a cruiser uses his "graviton mines" to explode a jump gate blockade. There's lore precident for Cruisers to have mines, somehow.

(01-13-2026, 10:33 AM)JadeTornado Wrote: Core Destroyer "Thresher" - Highly exposed engine, weird Class 7 arc, poor vertical arcs for Class 8 - should overlap more. I struggle to understand what identity it has, because it excels only at long-range spam, which is doable by almost any other cruiser. As soon as something gets close - you are cooked. Example 1, Example 2. https://imgur.com/a/Nn9hIPL

I have found Threshers to be entirely unhittable even at effectively point-blank ranges due to simply strafing side to side and the insane flatness of their hitbox. They can show their engine to you for the whole fight, but as long as they have left and right strafe keys you won't hit them at all.

I'll do something about my superiority complex when I cease to be superior.

"Whatever happened to catchin' a good old-fashioned passionate ass-whoopin and gettin' your shoes, coat, and your hat tooken?"

Reply  


Messages In This Thread
5.3 Cruiser feedback - by JadeTornado - 01-13-2026, 10:33 AM
RE: 5.3 Cruiser feedback - by The_Godslayer - 01-13-2026, 09:25 PM
RE: 5.3 Cruiser feedback - by Lord Caedus - 01-14-2026, 01:34 AM
RE: 5.3 Cruiser feedback - by EisenSeele - 01-14-2026, 02:33 AM
RE: 5.3 Cruiser feedback - by The_Godslayer - 01-14-2026, 03:55 AM
RE: 5.3 Cruiser feedback - by Lord Caedus - 01-14-2026, 04:19 AM
RE: 5.3 Cruiser feedback - by Dark Chocolate - 01-14-2026, 06:27 AM
RE: 5.3 Cruiser feedback - by James Greed - 01-14-2026, 12:09 PM
RE: 5.3 Cruiser feedback - by JadeTornado - 01-16-2026, 05:24 AM
RE: 5.3 Cruiser feedback - by JadeTornado - 01-27-2026, 05:50 PM
RE: 5.3 Cruiser feedback - by Barbarossa - 01-27-2026, 07:01 PM
RE: 5.3 Cruiser feedback - by Hitman-76 - 02-22-2026, 07:13 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode