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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Exécutif des Opérations Spéciaux

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Exécutif des Opérations Spéciaux
Offline EOS|-
02-15-2026, 10:51 PM,
#3
Member
Posts: 24
Threads: 5
Joined: Dec 2019


>/ POLICY


In negotiations with partners, the EOS strives to maximize benefits for itself and its plans, while preventing the moral decay of Gallic society due to interactions with other criminal elements within the Union. This refers to the Organization's pronounced aversion to the smuggling of artifacts and any kind of narcotics to the planets of Gallia, and especially to planets of the former Republic (Marne and Nimes). Due to the situation in Languedoc, EOS will also take a negative view of the transport of contraband to Quillan, so as not to anger dissidents from the Béziers Base. If we consider the EOS's view on politics, it's based on the principle that "Gallic life is more important than any other."

Visitors from Sirius will have to present something worthy for the Organization to allow them to work in Gallia or participate in its operations. If an individual or group has managed to establish friendly relations with the EOS, they will not abandon them in trouble: since their founding, they have taken a special responsibility to the safety of their partners, understanding that a living partner is the best partner in the long run.



// LIST OF POLITICAL RELATIONSHIP


Maquis - Radicalized elements who began their journey on the planet Marna nearly a hundred years ago, or former members of the Council and the Republic who have become disillusioned with the actions of the Gallian government. The organization operates as a cell of the Maquis, and therefore considering them enemies is simply unacceptable and dangerous for us. While one part of the Maquis is radicalized to the extreme, the other is our comrades and compatriots who came here out of lack of choice. And we can cooperate with both. They are our last hope for victory, and we must ensure that their movement flourishes and does not fade into obscurity.

// Status: ▊▊▊▊▊▊
// Communication relay: N/A

Gallic Brigands - Bandits and criminal elements, some of whom chose this crooked path deliberately, others by force of circumstance. They previously harbored hostility toward the Crown and were allies of the Council. During the Confederation, we closed the doors of the Republic to them. Well, they chose the path of bandits themselves, but as long as they benefit from our activities, bribery is appropriate. Besides, some of them could have been born in Marne or Amiens. Recruitment is permissible.

// Status: ▊▊▊▊▊▊
// Communication relay: N/A

Gaians - Longtime allies of Maquis, and therefore our potential partners. Cooperation between the two groups has proven fruitful enough for the Organization to seek their assistance in the Tau worlds and on the borders with Bretonia. Joint combat and sabotage operations in the Région Centrale are permissible.

// Status: ▊▊▊▊▊▊
// Communication relay: N/A

Gallic Pirates - Lost souls. That's what they're called. They're not part of any movement and act independently, within their own interests. Bribery is acceptable, and recruitment is subject to additional vetting: such loose groups have always been a breeding ground for individuals dangerous to our cause.

// Status: ▊▊▊▊▊▊
// Communication relay: N/A

Die Rheinland Arbeiterbewegung (Unioners) - Dissidents from Rheinland, who represent oppressed workers from the Alster shipyard in the Hamburg system and share the ideals of the Marne. They are from Sirius, and we must not succumb to their sympathy, which could merely be a cover for this group's true motives. However, they have already shed blood, aiding us in several battles. Only time will tell how relations will develop further, but until then, strict neutrality.

// Status: ▊▊▊▊▊▊
// Communication relay: [1]

Gallic Civilians (GMS, IDF, EFL) - Citizens of the Union, working tirelessly for the good of Gallia and their families. The Organization has the right to loot their ships, in reasonable quantities, so as not to harm their own lives and work. In case of disobedience, the use of force is permissible. After all, they are well aware of the risks they are taking by refusing us.

// Status: ▊▊▊▊▊▊
// Communication relay: N/A

Unione Corse - A mafia that has miraculously survived to this day. Drug dealers and collaborators with those who fatten their wallets. Nevertheless, their influence on the Union's black market cannot be underestimated, and depriving it of such an asset or turning it against oneself is not the smartest idea. In the end, everything is not built only on drugs. The Organization's precise policy towards them will only be established in the future. Until then, an escalation of tension is undesirable.

// Status: ▊▊▊▊▊▊
// Communication relay: N/A

Gallic Navy - The Organization's main adversary in its military operations and one of the key obstacles to achieving its primary mission. Currently, the National Navy is a motley crew of Council and Republic members who have traded slavery for another, as well as forgiven genocidal supporters from the Enclave. A horrific and disgusting spectacle, which could have included those who simply had no choice, or those who believed in the best. We can cooperate with the latter two, but the rest face the same fate: death.

// Status: ▊▊▊▊▊▊
// Communication relay: N/A

Gallic National Intelligence - The situation is the same as with the Gallic Navy. Among their ranks are members of the former OCI, who began their careers in the Council. They can be lured to their side, but all other agents not affiliated with the Council must be interrogated and eliminated.

// Status: ▊▊▊▊▊▊
// Communication relay: N/A

Gallic Royal Navy (so-called "Royalists") - Pathetic creatures from the once-existent Enclave, who, in their insane fanaticism for the King, have gone so mad that they happily justify all the horrors committed under his rule. Arrogant and arrogant creatures, unable to accept the fact that they suffered defeat in the war with Sirius for obvious reasons. O-02 predicted the King's defeat, and his words proved true. The Organization has only one mission left: to finish off the survivors.

// Status: ▊▊▊▊▊▊
// Communication relay: N/A

Sirius Sector - Traitors who believed they could turn the Maquis affair to their advantage. Driven only by their own pathetic vengeance, they turned their weapons against the Confederation, of which the Republic was a part. The Council once gave them a chance to win, and they seized it, then stabbed us in the back for trumped-up reasons. Pamiers escaped the King's blow; he was struck down by Kusari, whose independence we fought for inside Gallia. Whole Bretonia could have burned instead of Leeds only. But Bretonia did not appreciate our contribution to the victory and decided to hang around within our borders. The Marne is rotting not so much because of drugs and smuggling of all sorts of rubbish, but because of the Union’s collaboration with the Rheinland. Sirius is literally trying to lead Gallia to its destruction. Compromise is unacceptable. They wanted war, and they will get it.

// Status: ▊▊▊▊▊▊
// Communication relay: N/A

Aliens & Minions [Access for 1 Rank agents and above] - Having once sowed the seeds of discord within the Organization, they have failed in their pathetic attempt to invade Gallia. For now. Their strength is unknown, and their goals are cunning and cruel. Their agents are everywhere. Report all suspicious behavior within the Union, and eliminate any identified minions on the spot. Do not negotiate them: they know full well how they earned our wrath.

// Status: ▊▊▊▊▊▊
// Communication relay: Unacceptable

Dissidents [Access for 3 Rank agents and above] - Traitors to the Organization's cause. There's no turning back for them. It costs one franc to get in, two to get out. Their actions could be subversive to the EOS. Five cases are known to exist. Identify them and eliminate them on the spot if you have the opportunity.

// Status: ▊▊▊▊▊▊
// Communication relay: Unacceptable
// List of Dissidents (Personal files are available for viewing): Lucas de Richard, Adrien Barbier, Martin Perrin, Valentin Guerin, Enzo Bertrand.


If you wish join us - please PM @EOS|-

>/ Faction

// Information
// Feedback
// 1iC: @Maik (Discord - perfectgentleman8088)

Liberté, Égalité, Fraternité, Gaule.
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Messages In This Thread
Exécutif des Opérations Spéciaux - by EOS|- - 02-13-2026, 05:41 PM
RE: Exécutif des Opérations Spéciaux - by EOS|- - 02-14-2026, 10:18 PM
RE: Exécutif des Opérations Spéciaux - by EOS|- - 02-15-2026, 10:51 PM

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