On my 32‑bit prefix I didn’t have font issues, but the game wasn’t stable and I experienced frequent crashes.
I switched to GE‑Proton as a runner, which doesn’t support pure 32‑bit prefixes. With this I achieved perfect stability.
On my 64‑bit prefix I had the cut‑off font issue. I found a workaround using Arial font with additional tweaks in the font.ini. It was satisfactory, but not perfect.
With the font you shared, I only needed slight adjustments in font.ini to reduce the size of item names and HUD text, and now it seems perfect.