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5.3.2

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5.3.2
Offline darkwind
Yesterday, 02:18 PM, (This post was last modified: Yesterday, 02:27 PM by darkwind.)
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(Yesterday, 02:07 PM)Haste Wrote: Not that long ago, I spent half an hour explaining to you how -- as an example -- I think the current cruiser rework missed the mark, because after extensive playtesting and balancing, numbers had to be neutered to such an extent that most of the power fantasy and resulting fun was gone. I also explained to you the concept of a power budget, which is really not something I made up. Objectively, if we take a class like cruisers and just remove shield drain from them, we'll be dramatically raising their power level. This will then create imbalances, and require nerfs so cruisers aren't the only viable PvP class. I don't really know what it is about this that you don't understand, but I'm incredibly tired of having to repeat the same points to you time and time again.

I also don't think a patch notes thread is the place to have this discussion. People are welcome to apply to be balance developers and as I've said in that same discussion you (Darkwind) were involved in, I'd like to onboard a developer (or multiple) via another pass at cruisers.

:thumbs up:. Yes, i saw your point and balance of thinking.
And you are right that devs should be onboarded by doing work for example at cruisers.

after all, new balance devs should be able to put energy to fixing things. So it is a call to people, if u wish balance being changed, apply to change it.

the issue can be with all that though, that as mentioned u can just veto away all balance devs that do not adhere to your principles of "only balance matters", and we would continue getting lack of the fun and user experience in this equation.

Quote:You seem to think balance can simply be sacrificed on the altar of fun, and that that would somehow maximize the latter. It wouldn't, though. You need both, because otherwise you're going to get an incredibly stale game where whatever's broken dominates the meta.

I do not think that way, surely we need both, but for now we are getting only "the balance part out of it" with sacrificing anything going against it.
I think we can still sacrifice some "measure" of balance to receive fun though. COMPLETE BALANCE and FUN GAMEPLAY sound like impossible things to get at the same time, and some sacrifices on BOTH sides should be made to reach a golden balance. for now sacrifices were 100% only on the fun side for many years at this point. User Experience, user gameplay usage cases that they were happy to play and would not be able to play further with happened changes, it was all VERY neglected for years. And a lot of effort imo needs to be made to undo the happened damage first.

Quote:the issue can be with all that though, that as mentioned u can just veto away all balance devs that do not adhere to your principles of "only balance matters", and we would continue getting lack of the fun and user experience in this equation.

As always when i write any complain i have to suggest a fix of going forward by my own policy:
Perhaps as a way to fix it all that in a quick way now, a bit more transparency to balance changes and writing things planned in advance done being about them even before they are fully implemented?
Then you could save effort on doing all the hard work for changes that will be too much not considering user experience and fun further?
Take example from StarSector, they print their change notes way in advance including balance ones https://fractalsoftworks.com/forum/index...ic=35147.0
That could give time community to do input, and give feedback before all the hard word you do is put to place to make it all the way for all the ships.


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Messages In This Thread
5.3.2 - by jammi - 04-18-2026, 11:29 PM
RE: 5.3.2 - by JadeTornado - 04-18-2026, 11:55 PM
RE: 5.3.2 - by Culbrelai - 04-19-2026, 12:17 AM
RE: 5.3.2 - by Cherry Blossom - 04-19-2026, 12:19 AM
RE: 5.3.2 - by Aingar - 04-19-2026, 12:28 AM
RE: 5.3.2 - by Egon Bigmemes - 04-19-2026, 06:35 AM
RE: 5.3.2 - by MFN Neuss/Helmut Schmid - 04-19-2026, 09:40 AM
RE: 5.3.2 - by Bat Bat - 04-19-2026, 10:31 AM
RE: 5.3.2 - by Shulsky - 04-19-2026, 11:10 PM
RE: 5.3.2 - by Luke. - 04-19-2026, 11:01 PM
RE: 5.3.2 - by Haste - 04-20-2026, 01:41 PM
RE: 5.3.2 - by Dark Chocolate - 04-20-2026, 06:10 PM
RE: 5.3.2 - by Egon Bigmemes - Yesterday, 09:04 AM
RE: 5.3.2 - by Lusitano - 04-20-2026, 03:59 PM
RE: 5.3.2 - by JadeTornado - 04-20-2026, 07:20 PM
RE: 5.3.2 - by Culbrelai - 04-20-2026, 08:55 PM
RE: 5.3.2 - by Slimalou - 04-20-2026, 09:49 PM
RE: 5.3.2 - by Megiddo - Yesterday, 10:56 AM
RE: 5.3.2 - by Vendetta - Yesterday, 11:55 AM
RE: 5.3.2 - by darkwind - Yesterday, 01:29 PM
RE: 5.3.2 - by Haste - Yesterday, 02:07 PM
RE: 5.3.2 - by darkwind - Yesterday, 02:18 PM
RE: 5.3.2 - by Haste - Yesterday, 02:28 PM
RE: 5.3.2 - by darkwind - Yesterday, 02:42 PM
RE: 5.3.2 - by Haste - Yesterday, 02:52 PM
RE: 5.3.2 - by Groshyr - Yesterday, 03:18 PM
RE: 5.3.2 - by darkwind - Yesterday, 03:24 PM
RE: 5.3.2 - by Dark Chocolate - Yesterday, 01:42 PM
RE: 5.3.2 - by JadeTornado - Yesterday, 02:02 PM
RE: 5.3.2 - by darkwind - Yesterday, 03:40 PM
RE: 5.3.2 - by Chronicron - Yesterday, 04:36 PM
RE: 5.3.2 - by Lusitano - Yesterday, 09:26 PM
RE: 5.3.2 - by Soban - Yesterday, 10:33 PM
RE: 5.3.2 - by Lusitano - Yesterday, 11:00 PM
RE: 5.3.2 - by TheSauron - Yesterday, 11:03 PM
RE: 5.3.2 - by Lusitano - Yesterday, 11:11 PM

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