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  Discovery Gaming Community Role-Playing Stories and Biographies
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The Sentinel Kiosk A.I.

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The Sentinel Kiosk A.I.
Offline TDLdark
08-13-2008, 04:24 PM,
#2
Member
Posts: 152
Threads: 10
Joined: Jun 2008

****Incoming Transmission****
-----ID: Norom Diputs -----

This is Norom Diputs of D.S.E. I'm responsible for this here A.I. and I have a few updates

Most importantly is this warning:

Do not attack the kiosk! Since the kiosk has been launched, there have been bounties placed on the kiosk. Any mercs who even decide to try to attack a kiosk designed for the benefit of liberty will find themselves a wanted man by the D.S.E.!

As of now, standard is a 500k bounty on anyone who attacks the kiosk. 1 milllion for increasing hostile intentions, 1.5 million if the kiosk is badly damaged and in need of dire repairs, and finally 3 million for destruction of the kiosk.

So please! Stop attacking it, becuase it's a real pain to build! Not to mention it is designed to help Liberty!

In addition due to some more renovation, a research center has been added. It is hoped that soon a Space museum can be constructed once D.S.E. engineers finish making the renovations to the mining bay that will become the museum and recreation center.


In addition Virus scanners have been reinforced after a run in with a hostile A.I.

While the Kiosk is immune to viruses transmitted by wireless connection, it is not immune to virus upload via a direct connection with the ship. The other day, this hostile A.I. managed to infect another A.I. and both launched an viral attack agaisnt the ship. While the ship's Anti-virus is capable of combating millions of viruses at one time, the flood of viruses from both ships was too much, and sadly, and civilians around Manhattan got a sight of the many fail safes we built into the ship to prevent sensitive data from being leaked.
Fail safe 1: Back up Anti-virus program activated
Fail safe 2: System shut down
Fail safe 3: If system is forcibly restarted, manual control is automatically given to crew members.
Fail safe 4: If crew is endangered, then fail safe 4 is activated: Expulsion of crew and passengers then a timed self destruction that can be overridden via D.S.E. command
Fail safe 5: Triggers a nuclear meltdown in the engines. Targets all nearby ships for potential firing targets
Fail safe 6: Grabs all nearby ships either by using gravity field generators or mooring ports and moves to a deserted location. A nuclear detonation is triggered while any ship cleared as innocent by D.S.E. command is shot away
Fail safe 7,8,9,10: Confidential information. Fail safes 7-9 are used in hostile takeover of the ship by bioforms. Fail safe 10 is M.A.D.

The other day, the hostile viruses took over the system and override both the main and backup anti-viral protections in place and rebooted the system when it shut down due to Fail safe 2. When manual control was activated, the hostile virus then proceeded to shut down life support. Luckily, the crew managed to get to the escape pods and eject out. Then the virus proceeded to shut down the self destruction Luckily, this fail safe can only be overridden by a passphrase used by D.S.E. When a nearby Merc, fearing for his life, suggest a passphrase, the kiosk's AI registered this as false pass and activated Fail safe 5. The virus then shut down the system. Upon booting, the virus realized that the Kiosk's current A.I. was too advanced and attempted to start up a basic A.I. embedded in the ship, codenamed BIOS. Fortunately, this also required a passphrase. When the merc once again submitted the wrong pass, fail safe 5 was reactivated. The virus once again shut down the system. At this time, the DSE had sent out a ship to see what was wrong. Upon seeing the shutdown, the DSE ship imputed the codes for startup before the virus could block the signal. The system started up, and seeing a DSE ship nearby, automatically formed a secure link with that ship and commenced a system wipe. The hostile A.I. seeing how it was defeated, ran, but was destroyed not far away.

The Advertisement has been updated and a will be rebroadcasted.

****End transmission****

' Wrote:TDL Dark pretty much hit the nail on the head..
Ypsilantis Family
[Image: cooltext96132859.gif]
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Messages In This Thread
The Sentinel Kiosk A.I. - by TDLdark - 08-12-2008, 03:13 PM
The Sentinel Kiosk A.I. - by TDLdark - 08-13-2008, 04:24 PM
The Sentinel Kiosk A.I. - by TDLdark - 08-17-2008, 02:24 AM

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