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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Capships re-examined

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Capships re-examined
Offline Tenacity
09-08-2008, 04:17 AM,
#2
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Capships here are also nowhere near as powerful as they should be.

Ever seen a cap battle? It lasts seconds. Gunboat VS Gunboat, Cruiser VS Cruiser, Battleship VS Battleship, and everything inbetween you can think of.

Fighter battles, on the other hand, can last well over an hour.

The difference is that this game is built as a fighter game. Capships were never meant to be pilotable by players before mods came along. When you balance fighters against each other, manuverability is the biggest survivability factor - something that can dodge fire survives better than something which cant. Capital ships go against that very rule, they are large and cannot avoid fire, and therefor need ridiculously high armor/shielding to survive long enough to kill anything.

Sure, there are a few gunboats here that are manuverable enough to dodge fire from bombers and larger ships - the BHG gunship, the Kusari gunboat, etc. - but in large, caps are not designed to be able to dodge. They HAVE to take fire from the enemy, no way around it.

However... fighters and bombers are given more powerful weaponry than any capship in this mod. Why is it that a supernova cannon on a bomber - which takes 38k energy to fire but does 132k damage - does so much more damage for so much less energy than a light mortar - which takes 500k energy to fire and only does what... 60k damage? something along those lines.

Or compare fighter infernos/razors to gunboat and up infernos/razors. A mini razor takes 6400 energy to fire and does 19.4k hull damage, but a gunboat razor takes 60-70k energy to fire and does 9k damage?

Fighters/bombers have better weaponry, and despite having lower armor they have agility on their side. A fighter can 'regenerate' shields and hull a dozen times with the number of bats/bots available to it - a capship is lucky to get more than one regen out of his full bat/bot stores.

So, if you want to make capships so much more rare, you need to make them more powerful - because right now anything you can kill in a battleship you can also kill in a bomber that costs less than a tenth of the price.

[Image: Tenacity.gif]
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Messages In This Thread
Capships re-examined - by J-Kent - 09-08-2008, 04:08 AM
Capships re-examined - by Tenacity - 09-08-2008, 04:17 AM
Capships re-examined - by J-Kent - 09-08-2008, 04:23 AM
Capships re-examined - by Spear - 09-08-2008, 04:24 AM
Capships re-examined - by J-Kent - 09-08-2008, 04:31 AM
Capships re-examined - by DarthCloakedGuy - 09-08-2008, 04:42 AM
Capships re-examined - by Tenacity - 09-08-2008, 04:51 AM
Capships re-examined - by DarthCloakedGuy - 09-08-2008, 04:58 AM
Capships re-examined - by Tenacity - 09-08-2008, 05:06 AM
Capships re-examined - by Guest - 09-08-2008, 05:18 AM
Capships re-examined - by n00bl3t - 09-08-2008, 05:28 AM
Capships re-examined - by DarthCloakedGuy - 09-08-2008, 05:46 AM
Capships re-examined - by kindred - 09-08-2008, 05:47 AM
Capships re-examined - by DarthCloakedGuy - 09-08-2008, 05:50 AM
Capships re-examined - by Laowai - 09-08-2008, 06:05 AM
Capships re-examined - by bluntpencil2001 - 09-08-2008, 06:16 AM
Capships re-examined - by El Nino - 09-08-2008, 04:01 PM
Capships re-examined - by J-Kent - 09-08-2008, 05:03 PM
Capships re-examined - by Linkus - 09-08-2008, 06:14 PM
Capships re-examined - by El Nino - 09-08-2008, 07:04 PM
Capships re-examined - by stewcool - 09-08-2008, 07:10 PM
Capships re-examined - by J-Kent - 09-08-2008, 07:21 PM
Capships re-examined - by stewcool - 09-08-2008, 07:23 PM
Capships re-examined - by Akumabito - 09-08-2008, 07:29 PM
Capships re-examined - by J-Kent - 09-08-2008, 07:41 PM
Capships re-examined - by El Nino - 09-08-2008, 10:19 PM
Capships re-examined - by Srkad - 09-09-2008, 07:08 AM
Capships re-examined - by n00bl3t - 09-09-2008, 07:56 AM
Capships re-examined - by El Nino - 09-09-2008, 08:30 AM
Capships re-examined - by Varyag - 09-09-2008, 04:24 PM
Capships re-examined - by waddoff - 09-13-2008, 02:37 PM
Capships re-examined - by El Nino - 09-13-2008, 03:37 PM
Capships re-examined - by Galm-1 - 09-13-2008, 03:58 PM
Capships re-examined - by Galm-1 - 09-13-2008, 04:05 PM
Capships re-examined - by Koolmo - 09-15-2008, 04:18 AM
Capships re-examined - by bluntpencil2001 - 09-15-2008, 04:29 AM
Capships re-examined - by ferongr - 09-16-2008, 07:11 AM
Capships re-examined - by bluntpencil2001 - 09-16-2008, 07:13 AM
Capships re-examined - by ferongr - 09-16-2008, 07:39 AM

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