' Wrote:Yeah ... true ... but since pretty much every base sells the same capship weapons ... what's the point. You can get Cerberus, Liberty, Zoner, Corsair, Order turrets at Zoner, Junker and many other bases. So that pretty much takes care of the purchase issue.
Anubis on Kurile, etc.
Quote:If you disagree here ... please please explain to me how a Trader ID'd vessel can dock and trade with both Outcast and Corsair.
A non-combat vessel with no faction ties is very different from a fighter known to be used almost exclusively by your sworn enemy.
Quote: I can be friendly enough to buy a ship and equipment and not "be" one of them. Trader ID'd characters do this every day. Mercenaries do it ... even Bounty Hunters do this.
And I don't think they should. I've gotten into arguments with JG about their weapon mixes, and my mercenaries and bounty hunters stick with specific ships and equipment - my Hunter uses the CT series due to familiarity (besides, civilian's free-for-all), and BHG equipment. My mercenary is using a civilian ship with civilian weaponry until he gets a long-term contract, then - and only then - will he get faction weaponry.
Quote:From the list of ships and weapons you provide ... sounds like your advocating limiting pirates to fighters. You must be a trader plant. Nice lobbying ... you must be running for office.
Your sarcasm is both inaccurate and pointless. I'm not saying "limit pirates to fighters", I'm saying they should live with the consequences of whichever equipment they choose. I have (or rather, will soon have) a Pirate IDed Lane Hacker Gunship. Yes, I'll have a generic ID, but I fully expect enemies of the Hackers to be hostile to me.
Quote:I'm curious though as to what characters you have and what they fly.
Of the following, I usually use Ayumu.Ishida.L, Samuel.Elridge, and Alicia.Nall, but I keep the others active.
Traders:
ALS)Cerulean: Border Worlds Transport
Outcasts:
Ayumu.Ishida: Scimitar
Ayumu.Ishida.L: Loki
Mia.Santini: Falcata (when I get it equipped)
Tiana.Santini: Sabre (see above)
MNS-Phantasm: Outcast Destroyer (which I practically never use)
MNS-Apparition: Outcast Gunship (when 4.85 is out; might fill in with a Rogue or Hacker GB until then)
"Pirates":
Alicia.Nall: Marauder (mentioned her earlier)
Dystopia: Lane Hacker Gunship
Noblesse.Oblige: Pirate Transport
Quote: If you're not willing to lobby for limits on trading vessels and equipment on the Trader ID ... don't talk to me about the Pirate ID.
Where in the hell did you get *that* from? Hell, part of why I chose the Border Worlds Transport is a self-imposed limitation.
Quote: Same with the Advanced Train. I know they sell that in Newcastle (Bretonia).
It's in Rheinland - Planet Nuremburg, Munich system.
Seriously, Baltar, stop with these assumptions already. Or, if you're going to continue, at least make them a little more, y'know... accurate?
(Edit: As for your capship turrets remark... Zoner. Let's face it, basically everyone can land on a Freeport as it is, and they sell other things to anyone, so why not guns? I'm not even going to address the rest of your gunship comment, because it hits a fundamental difference of opinion that will not change.)