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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Connecticut...

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Connecticut...
Offline Taffic
09-14-2008, 04:57 PM, (This post was last modified: 09-14-2008, 05:34 PM by Taffic.)
#7
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Posts: 407
Threads: 8
Joined: Sep 2007

' Wrote:Still won't help. The point is that having a cetral system, aside from a starting system with one=way jumpholes, is not going to resolve any problems, and just increase the powertrading to epic scales, to the point that 50% or more of all trading of the server is going through it.
Right again - this is exactly what happened on Void & because missiles worked better on that mod it got a bit laggy. I understand what your trying to achieve with your worm hole idea, but it won't work here & any bookie will give you 1,000,000 to 1 odds on admin not accepting it.

The only way this would be work was if the server was to log which wormhole you used & disallow you from exiting Connecticut via a different wormhole. The theoretical coding for this is elementary, but I suspect this is one of those source code issues, otherwise it probably would of been done by now. I could be wrong, but these developers know their stuff.

[edit - made a coffee & thought about it some more & I see that the server would have to store multiple variables for every ship if it was to be coded in.

Last System
Current System (which logically must exist already)
Conneticut_Liberty_jh
Conneticut_Bretonia_jh
Conneticut_Kusari_jh
Conneticut_Rhineland_jh

It would also need to make 2 decisions every time a ship jumped. (1) am I in Conn (shut things) (2) was my last system Conn (open things) .

I'm not certain what kind of strain this will place on the server when there are 150 players on board + all the redundant data that will build up necessitating more frequent player wipes.

I haven't programmed for years so there might be a slicker way of doing this]

[Image: trafalgartaffic.jpg]
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Messages In This Thread
Connecticut... - by Carme - 09-14-2008, 04:34 PM
Connecticut... - by Boss - 09-14-2008, 04:36 PM
Connecticut... - by Saigo.Watanabe - 09-14-2008, 04:40 PM
Connecticut... - by Taffic - 09-14-2008, 04:41 PM
Connecticut... - by Carme - 09-14-2008, 04:44 PM
Connecticut... - by Boss - 09-14-2008, 04:46 PM
Connecticut... - by Taffic - 09-14-2008, 04:57 PM
Connecticut... - by dr lameos - 09-14-2008, 05:01 PM
Connecticut... - by Carme - 09-14-2008, 05:14 PM
Connecticut... - by gafwmn - 09-14-2008, 05:21 PM
Connecticut... - by Carme - 09-14-2008, 05:53 PM
Connecticut... - by dr lameos - 09-14-2008, 06:54 PM
Connecticut... - by chovynz - 09-14-2008, 09:30 PM
Connecticut... - by Carme - 09-15-2008, 02:09 AM
Connecticut... - by Ironwatsas - 09-15-2008, 02:57 AM
Connecticut... - by kingvaillant - 09-15-2008, 03:02 AM
Connecticut... - by Xing - 09-15-2008, 03:04 AM
Connecticut... - by kingvaillant - 09-15-2008, 03:07 AM
Connecticut... - by komet - 09-15-2008, 03:08 AM
Connecticut... - by Jonathan_Archer_nx01 - 09-15-2008, 10:56 AM
Connecticut... - by Robert.Fitzgerald - 09-15-2008, 11:04 AM
Connecticut... - by Elvin - 09-15-2008, 12:11 PM
Connecticut... - by Athenian - 09-15-2008, 01:10 PM
Connecticut... - by tfmachad - 09-15-2008, 01:19 PM
Connecticut... - by kingvaillant - 09-15-2008, 02:23 PM
Connecticut... - by Fellow Hoodlum - 09-15-2008, 02:39 PM
Connecticut... - by BugsBunny - 09-15-2008, 03:03 PM
Connecticut... - by tfmachad - 09-15-2008, 03:07 PM

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