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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Proposed Ship Class: Super-Transport

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Proposed Ship Class: Super-Transport
Offline sempai17
09-15-2008, 01:21 AM,
#9
Member
Posts: 480
Threads: 33
Joined: Aug 2008

I had a feeling that it would be shot down in some way, I'm an indi trader myself, but I wouldn't mind joining a faction trade group if it came with perks. Obviously, 10,000 units of cargo is too much, but 6000 to 6500 should be do able. Think of it as a capital class trader.... hrm.... now that's a bad example... okay, how bout a ship class specific to fraction traders, very good armor, decent shielding, and 1 or 2 mountable capital class turrets to compliment the transport turrets. Make it a more formidal oppnonet to those pirates

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Messages In This Thread
Proposed Ship Class: Super-Transport - by sempai17 - 09-14-2008, 10:30 PM
Proposed Ship Class: Super-Transport - by Tenacity - 09-14-2008, 10:35 PM
Proposed Ship Class: Super-Transport - by Gabrielle - 09-14-2008, 10:45 PM
Proposed Ship Class: Super-Transport - by Orin - 09-14-2008, 10:47 PM
Proposed Ship Class: Super-Transport - by Linkus - 09-14-2008, 10:49 PM
Proposed Ship Class: Super-Transport - by Markam - 09-14-2008, 11:03 PM
Proposed Ship Class: Super-Transport - by worldstrider - 09-14-2008, 11:07 PM
Proposed Ship Class: Super-Transport - by Orin - 09-14-2008, 11:25 PM
Proposed Ship Class: Super-Transport - by sempai17 - 09-15-2008, 01:21 AM

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