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Battle Ships & Asteroid Fields: Idea

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Battle Ships & Asteroid Fields: Idea
Offline Zukeenee
09-08-2006, 02:26 AM, (This post was last modified: 09-08-2006, 02:33 AM by Zukeenee.)
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Posts: 1,803
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Oh, come on now, he probably didn't "steal" the idea. I've had the same thoguht myself; it's not that hard to come up with.

The problem I see with it is that if someone spent enough time at it, they could destroy the better part an asteroid field. I don't know that players should have that kind of control over the environment. However, the destroyed asteroids would have to respawn every time that the server rebooted (which happens every, what, six hours?), or, even better, it could be set that the asteroids respawn in a smaller amount of time, like fifteen minutes. If something like that can be done, then I believe that would be a good solution to the "capital ships in asteroid fields" problem.

Now to go read Kane's post to see just how similar the ideas are...

EDIT: Okay, they're pretty similar. We both have the same ideas about respawning, apparently.

[Image: Zukeenee2.gif]
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Messages In This Thread
Battle Ships & Asteroid Fields: Idea - by DarkOddity - 09-07-2006, 11:04 PM
Battle Ships & Asteroid Fields: Idea - by Dab - 09-08-2006, 12:51 AM
Battle Ships & Asteroid Fields: Idea - by Zukeenee - 09-08-2006, 02:26 AM
Battle Ships & Asteroid Fields: Idea - by Caribe - 09-08-2006, 03:38 AM
Battle Ships & Asteroid Fields: Idea - by DarkOddity - 09-08-2006, 04:04 AM
Battle Ships & Asteroid Fields: Idea - by Maximilian - 09-11-2006, 06:55 PM
Battle Ships & Asteroid Fields: Idea - by Dab - 09-11-2006, 09:16 PM
Battle Ships & Asteroid Fields: Idea - by onca - 09-12-2006, 01:51 AM
Battle Ships & Asteroid Fields: Idea - by Kane - 09-12-2006, 01:54 AM
Battle Ships & Asteroid Fields: Idea - by Qunitinius~Verginix - 09-12-2006, 02:55 AM

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