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  Discovery Gaming Community Role-Playing Stories and Biographies
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The Queen's Ransom

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The Queen's Ransom
Offline bluntpencil2001
12-02-2008, 04:16 PM, (This post was last modified: 12-30-2008, 12:05 AM by bluntpencil2001.)
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The Crew


[font=Century Gothic]The Commander - Admiral Sir Andrew Stuart


Andrew Stuart's exploits are famed across Sirius, be it his flashy Hussar piloting, his execution of the Captain of the Battleship MacDuff for mass murder, his theories on asymmetrical warfare or his wooing of the Princess Isabella.

A wildly eccentric, ridiculously positive inidividual, Sir Andrew finds himself drawn to the romance of tales of heroic pirates, playing his part as if he were in a movie or a children's game, often dressing in stereotypical, but refined and classy, pirate fashion, complete with a sword and tri-cornered hat.

Young and intelligent, raised out of poverty on Glasgow Outpost by his education and energy, he is often heard imitating ancient swashbucklers down his comm-unit. Some wonder whether he is insane or a genius. He's certainly enjoying himself.


[font=Century Gothic]The First Mate - Lieutenant Commander Allison 'Ally' MacLennan


This rather effeminate looking individual looks like that for a reason. 'He' is in fact a woman. This isn't strange because women aren't allowed in the Bretonian Armed Forces, as women are a rather common sight in Bretonian fighters, having equal treatment in the rules and in practice. However, the Queen's Ransom is no normal ship. She's a Privateer vessel, and you don't know what those sorts can get up to.

When not acting as Stuart's co-pilot in his bomber, Ally disguises herself, not particularly well, as a man. The others don't seem to notice, as she manages to out-curse the rest of them pretty damned easily.


[font=Century Gothic]The Gunner - Ensign Francis 'Franky' Douglas


A young man, who by all rights should be too young to join the military, being roughly sixteen, Franky is something of a simpleton with a talent. An orphan boy with what seems to be brain damage, Stuart picked him up on Glasgow Outpost, stupidly wasting his last credits beating some shooting-based video game in the bar. Thinking that the boy would probably starve or fall down a flight of stairs anyway, Stuart figured that the boy would be safer on a warship.

The boy, who wears an eyepatch, which he claims to be due to a bump in the head he took when he was younger. In spite of this apparent disability he is a very competent gunner, scoring marksman level results in testing. Funnily enough, he often wears his eye patch over a different eye, perhaps hinting that he's faking it or that the head wound was very bad indeed.


[font=Century Gothic]The Navigator - Lieutenant Samuel Duncan


This scrawny, prematurely grey, computer operator, in charge of communications and navigation, used to navigate for a Bowex transport, but with the advent of the war, had his old routes to Kusari rendered useless. Left broke and out of work, he turned to drink, becoming a vagrant on Planet Leeds. He was one of the first to volunteer for the Privateers, and is now rather positive, enjoying the opportunities presented to steal from those that left him a bum, and get liquored at their expense.

In spite of him having the least combat experience, he is the most ruthless of the bunch. He, being a former crewman on a trade ship himself, doesn't understand why traders value their money more than their lives. If they're that stupid, they deserve to die.


[font=Century Gothic]The Engineer - Professor Michael Oakley


The oldest crewman, Professor Oakley found himself aboard the Queen's Ransom after committing murder. Working on a new, prototype shield on Planet Cambridge as a means to help the war effort, he found out that a Green Front-aligned colleague was attempting to sell the details of these to the Kusari Naval Forces. Enraged, he didn't bother calling the police, he simply shot the spy.

This sort of vigilante killing would normally earn a long prison term, if it wasn't for his friend Stuart, whom he had made friends with as lecturers on different methods of fighting war. Similar to how the Bounty Hunters' Guild is able to offer pirates amnesty if they join them, Sir Andrew took the old man on as his engineer.

He is assisted by a robot called 'Winston', which he constantly experiments on to make it smarter, faster, better at cooking, better at cleaning, better at killing, better at chess...


[font=Century Gothic]The Marines - Sergeants Brian and John Wallace


Two large twin brothers, these two are a scary sight, the only things differentiating the pair being their slightly different scars. Generally quiet, they still manage to be intimidating with something of a twist on the age-old 'good cop, bad cop' routine, the indentical siblings often switching role as they frighten their prisoner or opponent.

Brought up amongst the criminal gangs that skulk in the dark corridors of the Battleship Hood, they joined the Bretonian Armed Forces as a way to go places. Unfortunately, whilst they liked the pay and conditions, it didn't quite fit their dubious origins, and they found themselves requesting a transfer to a more suitable unit.

[Image: sig-9566.jpg]
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Messages In This Thread
The Queen's Ransom - by bluntpencil2001 - 12-02-2008, 03:18 PM
The Queen's Ransom - by bluntpencil2001 - 12-02-2008, 04:16 PM
The Queen's Ransom - by bluntpencil2001 - 04-09-2009, 06:16 AM

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