' Wrote:I never, ever said that the victim should get the thief's cash. I just want it to be against the rules to steal. Is that so horrible? Yeesh, don't put words in my mouth.
I stand corrected ... here's the objectionable statement ...
' Wrote:/signed, for i dont want my money to be disapearing for no reason, and also being able to see who took money would help when finding out people "hack" your code.
The punishment should be loosing all their cash, but that cash goes to the person they stole it off.
essentially a refund and extra for the inconvenience.
But having SS's is essentially again.
BUT ... Dopamino ... you've gotta think there's a way you can role play this without making some ridiculous new rule. We've got more rules than we need as it is. What we REALLY need is a caution to people that "choose" to use this option. There should be a statement that says, "Use the bank commands at your own risk." This way if you choose to use the bank commands, you take the risk and hold the admins and everyone else harmless. You get warnings on most every product you purchase. Bottom line ... you take the risk by using these commands.
Just like a trader who flies by a bunch of pirates takes their lives into their own hands. They get pirated ... admins are gonna say ... well why'd you go into Sigma 13 via the jump holes? Piracy is role play ... so is hacking a character's bank account. There's no rule that says you cannot pirate (steal) from a trader is there? Its the same thing.