Quote:Think of it like an airport, when your plane lands your luggage is scan, drug dogs are set upon you, security guards are everywhere and there is no way you can get through until you've passed customs.
I agree totally. Ever been to the Mexican border at tiajuana? There are so many cars going through there its insane. They can't search everyone and dont. The do catch lots of people because they do it 24/7. But they dont shut down the whole border every time they catch a smuggler. they have special rooms for them and what not.
So if there is an SPO theres no way theyre not gonna deliver VIP's in police At's and droms of lux food and just sit there. Its gonna remain operational while they hunt you. But thats where the real disagreement is, I say chances would be good on the inside that I could get away and you and others think that it would would be the other way around. I would love to be able to play it out and see but unfortunately that is the mechanics of the game.
So seeing the mooring fixture interuptable is a great idea if you want to produce the effect of getting caught more often than not. I agree it would make the game more realistic in that more people would get caught, but unrealistic that an entire planet would shut down its single point of entry for some cardamine or artifacts.
...But then that does oint out how insanely OORP it is when you get up to a small station and they scan you and you dock in time...
Maybe they should do that to small bases and stations to make it realistic, bu no one ever smuggles to lawful small bases so whats would be the point of that?
Maybe I am just opposed to change because it doesent affect me so why shold I care? I guess in the pursuit of fairness.