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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Making Dying More Realistic

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Making Dying More Realistic
Offline AceofSpades
10-02-2008, 07:11 PM, (This post was last modified: 10-02-2008, 07:12 PM by AceofSpades.)
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Posts: 491
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Joined: Jun 2008

So I've seen many people saying that "We'd solve all the capship problems and PvP whoring issues if we made dying more realistic." People have suggested that when you die you lose your character or equipment or such and such. I think that's a bit harsh, but I did have an idea.

How about, I know it's doable since we are seeing millions of givecash commands, every time you die it costs you something. My thought was 1/5 of the ship cost, but the exact amount is debatable. However I do believe that if you set a price on death in-game it will limit the PvP whoring and especially the rampant use oh BC's and BS's. The idea is it would automatically pull from your char after you died, and if you didn't have enough money to pay the fee it'd swipe your armor upgrade-whatever it was.
Note: This obviously wouldn't apply to players rank less than 40 or 50
The fees would go as such.

5 million for any fighters/bombers. 1/5 the cost of a fighter is pretty miniscule so I think a base price is good for that. So five million credits, and if someone thinks they are super smart and can just sneak by it *pop* goes your armor upgrade.

As for any capital ships, the 1/5 rule would apply. This way I think we would properly limit the use of capital ships. Who's going to whore a BH BC if it might cost you 50 million?

To all you who say its too harsh? Well? In realistic RP you'd be dead, so I think a small bribe for the Grim Reaper is plenty appropriate.


--Please comment and help build on this--

-
[5:57:11 PM] InfernalTater (Lewis) [Formerly TLI-Inferno]:meanwhile, Aces 'I don't always miss my destinations, but when I do, I'm on the other side of house space.'


Quote: Seriously nerf Junkers.

Shoot to Thrill
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Messages In This Thread
Making Dying More Realistic - by AceofSpades - 10-02-2008, 07:11 PM
Making Dying More Realistic - by Tenacity - 10-02-2008, 07:15 PM
Making Dying More Realistic - by Saigo.Watanabe - 10-02-2008, 07:16 PM
Making Dying More Realistic - by Dantrithor - 10-02-2008, 07:17 PM
Making Dying More Realistic - by Emon - 10-02-2008, 07:17 PM
Making Dying More Realistic - by Cawdor - 10-02-2008, 07:22 PM
Making Dying More Realistic - by Patriot - 10-02-2008, 07:27 PM
Making Dying More Realistic - by Cawdor - 10-02-2008, 07:34 PM
Making Dying More Realistic - by Varyag - 10-02-2008, 07:37 PM
Making Dying More Realistic - by Tenacity - 10-02-2008, 07:38 PM
Making Dying More Realistic - by Cawdor - 10-02-2008, 07:40 PM
Making Dying More Realistic - by Zero755 - 10-02-2008, 07:41 PM
Making Dying More Realistic - by Tenacity - 10-02-2008, 07:43 PM
Making Dying More Realistic - by Zero755 - 10-02-2008, 07:45 PM
Making Dying More Realistic - by Tenacity - 10-02-2008, 07:48 PM
Making Dying More Realistic - by Dantrithor - 10-02-2008, 07:48 PM
Making Dying More Realistic - by stewcool - 10-02-2008, 07:53 PM
Making Dying More Realistic - by me_b_kevin - 10-02-2008, 08:12 PM
Making Dying More Realistic - by Zero755 - 10-02-2008, 08:18 PM
Making Dying More Realistic - by Erythnul - 10-02-2008, 08:26 PM
Making Dying More Realistic - by Zero755 - 10-02-2008, 08:27 PM
Making Dying More Realistic - by Dra1003 - 10-02-2008, 08:30 PM
Making Dying More Realistic - by MrCynical - 10-02-2008, 08:43 PM
Making Dying More Realistic - by Orin - 10-02-2008, 09:06 PM
Making Dying More Realistic - by Emon - 10-02-2008, 09:13 PM
Making Dying More Realistic - by Orin - 10-02-2008, 09:15 PM
Making Dying More Realistic - by Athenian - 10-02-2008, 09:22 PM
Making Dying More Realistic - by CusoJR - 10-02-2008, 10:00 PM
Making Dying More Realistic - by Tenacity - 10-02-2008, 10:01 PM
Making Dying More Realistic - by Athenian - 10-02-2008, 10:09 PM
Making Dying More Realistic - by ScornStar - 10-02-2008, 10:16 PM
Making Dying More Realistic - by stewcool - 10-02-2008, 10:18 PM

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