@Von: I don't know why you're flaming me. 98% of my posts useless? You being sarcastic? I apologise for double and triple posts, but I had things to put in.
Anyways, good to see lots of interest. I want to explain what the ideal cap setup would be in my opinion.
3 IMG Gunboats, piloted by three of the leading members. Also, these ones would have to be known for acceptable RP in game, and only use these weapons in necessary circumstances.
1 Albatross Cruiser. The whole Battlestar thing is garbage IMO. Not only is it an import, I just don't think the GMG would ever fly such a ship. The Cruiser however, makes sense to me. The GMG has grown, and although their tactics heavily rely on small superior forces, a flagship seems like an obvious growth in their ranks. I'm not the greatest cap fighter, and I RP almost exclusively in game and don't PvP often, so I would fly this. It would be heavily armed, being the GMG's only large defender, and piloted by Admiral Vahl.
I'll read up on that, Blodo. The old faction did seem very well put together, it is just apparant that they didn't manage their alliances and cap usage well. I would be rewriting everything anyways and not using old content.