' Wrote:Even one gunboat on a shared account is enough. It's about perception. An emerging GMG faction that uses other faction ships for no reason other than to have gunboats dilutes the sense of this being the GMG faction. Three active GB's suggests a priority other than a mining faction. Ship choice doesn't make a faction but it raises the profile and adds to the authentic feel of a group if it is limited and restricted in its choice, rather than expansive, if you get my drift. I'd extend this to cover the generic trade ships - the GMG miner and Whale make the use of adv trains and so forth unnecessary.
As I said, this is to do with perception.
*claps*
bravo! bravo! give this guy a medal!
Just because some (badly worked out) ID card ALLOWS you to fly something big doesn't mean you actually SHOULD.