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  Discovery Gaming Community The Community Real Life Discussion
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Gamer's Bill of Rights

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Gamer's Bill of Rights
Offline EverBlue
10-16-2008, 04:33 AM,
#4
Member
Posts: 310
Threads: 24
Joined: Jun 2005

The Editor-in-Chief of PC Gamer touched on this in their December 2008 issue, and it pretty much sums up my feelings towards this bill of rights.

Quote: I am 100 percent committed to the belief that, as consumers... PC gamers deserve to feel confident in their purchase... But the Gamer's Bill of Rights is riddled with ambiguities, which is why I and others are eyeing it with some suspicion.



What constitutes a game's "finished state," and who determines it? What makes for a "meaningful update"? And is it really my right to play a game without the disc in the drive - even if it increases the possibility that the game can be pirated?



I applaud Brad Wardell of Stardock and Chris Taylor of GPG... But if the Gamer's Bill of Rights is to transcend publicity-stunt status and become a catalyst for real change, it needs to be the starting point for a tough conversation about which rights PC gamers should really expect to enjoy - and which, as the result of enjoying the freedoms of an essentially open platform, they may need to give up.

[Image: Assassin-001.jpg]
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Messages In This Thread
Gamer's Bill of Rights - by MajorMcCain - 10-15-2008, 10:49 PM
Gamer's Bill of Rights - by chovynz - 10-15-2008, 10:52 PM
Gamer's Bill of Rights - by Capt. Henry Morgan - 10-15-2008, 11:07 PM
Gamer's Bill of Rights - by EverBlue - 10-16-2008, 04:33 AM
Gamer's Bill of Rights - by Gimpochino - 02-20-2009, 02:58 AM
Gamer's Bill of Rights - by Monk - 02-20-2009, 03:11 AM
Gamer's Bill of Rights - by Boss - 02-20-2009, 03:14 AM

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