' Wrote:That's not really an issue, you would still want to throw everything at one target at a time to take it down as quickly as possible when you do hit it.
No, Athenian has a point. By all right, capships should be controlled by multiple players. One would be the main pilot, others would have control over various gun batteries. For instane, some capital ships have, let's say 12 turrets, 9 of which fire forwards. That means 3 turrets aren't getting used a lot of the time, when they could be firing independently of the main ones.
Even if they were able to all fire forwards at the same target, there is still the problem that some capital ships have individual guns which are 1000m apart. One crosshair controlling all of the guns, taking into account average distances and speeds etc really screws with accuracy. If they were separated into individual guns, or batteries, accuracy would increase dramatically. This isn#t a problem on small ships, but even on some cruisers, the distance between the guns, as well as using varying types of guns, makes it impossible to aim in certain situations.
Certain situations might include the following...
A battleship is in a large tangle with allied and enemy ships. It fires its infernos and mortars at the enemy capital vessels. Why can't it's missiles target fighters as it does so?