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  Discovery Gaming Community The Community Freelancer Forum
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Ship Agility

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Ship Agility
Offline DarkOddity
09-23-2006, 02:54 AM,
#2
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Posts: 931
Threads: 67
Joined: Aug 2006

Code:
steering_torque = 24000.000000, 24000.000000, 58000.000000
angular_drag = 15000.000000, 15000.000000, 35000.000000
rotation_inertia = 2800.000000, 2800.000000, 1000.000000

Ok here we go:

Torque: The amount of force exerted when steering the ship. The higher torque the better the response.

Drag: Higher the drag, the slower the response

Inertia: I'm not 100% sure of what effect this has in the Freelancer engine, but inertia really is how much force continues when you stop applying.. hard for me to explain but you can get a better def at www.dictionary.com

as for the three sets of numbers I believe they are pitch & yaw, not sure on the third number. Only thing I have ever messed with was the steering torque.

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Messages In This Thread
Ship Agility - by Zyreal - 09-23-2006, 01:43 AM
Ship Agility - by DarkOddity - 09-23-2006, 02:54 AM
Ship Agility - by Kane - 09-23-2006, 03:28 AM
Ship Agility - by Hyperwave22 - 09-23-2006, 03:37 AM
Ship Agility - by Zyreal - 09-23-2006, 05:07 AM
Ship Agility - by DarkOddity - 09-26-2006, 04:33 AM
Ship Agility - by Zyreal - 09-26-2006, 09:00 AM
Ship Agility - by Forsaken - 12-18-2006, 03:47 PM

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