This is truly strange, although not really surprising. FLHook, the program used to generate the who killed who death messages, makes educated guesses about who killed who. I'm guessing it's guessing wrong.
1. If the death message is wrong then this is not really a big deal...a bit of a pain...but it doesn't really matter.
2. If players are actually able to kill other players in other systems then this is a big deal. This *should* be impossible.
Does anyone know of the second situation happening?
Proud member of "the most paranoid group of people in the community"