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Modelling tool.

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Modelling tool.
Offline Teufelich
10-27-2008, 03:14 AM,
#3
Member
Posts: 138
Threads: 3
Joined: Oct 2008

so far so good
dont forget:
AutoCad (any version beyond release 12)
Hexagon
Maya
Poser
Bryce
Lightwave

Google Search: 3D editor

and that should cover it all for ya

For textures you need some sort of Paint, Photoshop, Photoimpact... Oh yeah, Gimp, etc. some free some cheep some expensive.
Google Search: Photo Editor

You will also want something to match up your textures, I use UV Mapper Pro. this automatically makes my uv cord file so can be imported into any other 3D modeler program and be lined up right.
google search: Texture Mapper


NOTE: while making 3D ships DO NOT MAKE THEM BOOLEAN. It will add objects that even though you do not see them they will become solid when exported and your ship will look funny. (And yes tried that once. Created a Bubble Ship when exported.)

[Image: VDG-Teufelich-X001.png]

-Signatures: 20mil (700x200) -Logos: 10mil (400x400) -Avatars: 10mil -3D: $$$negotiable

Payments to Teufelich

this should answer all graphics/payment questions for all Smile

KSimer Cruise Lines Job offer for Newcomers
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Messages In This Thread
Modelling tool. - by Zygoeths - 10-26-2008, 06:14 PM
Modelling tool. - by Etaphreven - 10-26-2008, 06:16 PM
Modelling tool. - by Teufelich - 10-27-2008, 03:14 AM
Modelling tool. - by Xing - 10-27-2008, 03:34 AM
Modelling tool. - by Turkish - 10-27-2008, 09:12 AM
Modelling tool. - by 13CentKiller - 10-27-2008, 09:42 AM
Modelling tool. - by Teufelich - 10-27-2008, 02:37 PM
Modelling tool. - by Seth Karlo - 10-27-2008, 04:05 PM
Modelling tool. - by Teufelich - 10-27-2008, 06:40 PM
Modelling tool. - by Zygoeths - 11-05-2008, 12:47 AM
Modelling tool. - by Teufelich - 11-05-2008, 03:17 PM

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