Posts: 6,563
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Joined: Aug 2007
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' Wrote:I will only comment selectively, because I don't really want to get dragged into this discussion.
On the matter with Trafalger: basic string of actions when you want to plan anything: think, talk, act
On the matter of some officials ruining the game: look at the recent developments within the LSF, but then again other factions (seem to (?)) work fine
First sentence is very true. There's a common proverb that says it's easier to ask for forgiveness than beg permission. Not so here - doing so gets your investment destroyed or marginalised. Lay down the groundwork, discuss the situation with relevant parties, gather allies, prepare logistics - then launch your project. If, for example, you'd had the Junkers on-side with this one, you'd probably have got away with it.
As for officials, most faction leadership works via two methods - popular mandate, or applied effort. Usually both. A faction leader holds their position through the consent of their members, and by putting effort into the group. If either of those falls out of whack, you've got an issue - i.e. a leader the members hate, or a leader who's abandoned the faction or otherwise neglects it.