Nice. I'll try it. Bounty Hunters and the Liberty Navy already like me too much anyway. Time to sell some folks at Arranmore Base and get trashed with my Micks. With the prices they're paying, I bet they make films of Bounty Hunters ("Most Dangerous Game", gladiator contests, and torture game shows maybe) for export to the other pirate factions: probably more of a market for media than gold anyway.
I still think that the Order and Nomads not having any Empathy rating makes it a bit of a pain in the ass to influence them, but whatthehell. I always thought it more challenging to fix a rep by kicking ass than by buying folks off (and more profitable to boot). Maybe we can get this addressed before version 4.81 is finalized? I'm not a modder but I'd think that tweaking the reps would be easier than making systems and ships. And it would be interesting if you could turn on the Order and get the Nomads to like you, and thus land at their bases in the Nomad Systems and Tekagi's Arch in Tohoku, for instance: leave the rep hack out for Nomads, so you have to go on empathy. Imagine the prices NOMADS would pay for Pilots, Officers and VIPs!!! They'd have to make it worth your while to turn on humanity.
The program I attached to my last post is a gem: it reads any mod you throw at it, so it's good for checking numbers out before you actually go somewhere or buy X ship. Plus it doesn't try to generate maps, etc, so it's less of a cheat insofar as revealing trade routes, etc... then again, it does jive tell you where the best prices are for whatever commodity: if you've done your homework you can use it to scout some sweet paydays.