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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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turret/gun combo's? and high refire guns

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turret/gun combo's? and high refire guns
Offline Emon
11-18-2008, 02:29 PM,
#2
Member
Posts: 62
Threads: 3
Joined: Mar 2008

The Purple Goddess gun has a low damage, but insanely high refire.

Given 90 hull damage and a refire of 16.67, the Purple Goddess will do 1500 hull damage in a second. Compare that to a Solaris which does 1980 hull damage in a second and its not all that bad. The damage is still lower, but its comparable to a Class 8/9 weapon. Im assuming that the damage is lowered simply because the refire rate is so high that youll score hits more often.

Weapon speeds are another issue, but the game would be horribly dull if every projectile had the same speed. Sometimes you just have to use weapon groups, and fire selectively. (An example being Debilitator speeds compared with just about anything except buckshots)
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Messages In This Thread
turret/gun combo's? and high refire guns - by joojoo1975 - 11-18-2008, 01:57 PM
turret/gun combo's? and high refire guns - by Emon - 11-18-2008, 02:29 PM
turret/gun combo's? and high refire guns - by Zapp - 11-18-2008, 04:37 PM
turret/gun combo's? and high refire guns - by Derkylos - 11-18-2008, 04:51 PM

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