As you imply me some lack of maturity now, as well as the "I want a faction too"-feeling, let me tell you something about me:
This faction idea based on a statement made by one of the dons some time ago. Before that, I had been reading through many faction background stories, message dumps, handbooks and recruitments of factions more or less aligned to the outcasts. The one pleasing me most was the Lane Hacker one, but I couldn't finally decide to apply as I'm not a native English and might need some more time typing rp than others. Not the best conditions for pirating if you want to get a good rp into it. I've been in sigma-13 for a long time, I know the bad side of it.
Well, back to the beginning. I saw the statement that there would be players needed in Tau-23 and thought some days about the opportunities that would be there. As well in rp as in beeing interesting for the players (who want's to roleplay in a system noone is visiting? The =CR= are out there too and the Bretonia-Kusari-conflict is not far away). Then I started to talk to other outcast players, at first to some "indies" I knew that they have a GMT close to my one and then to some faction players. In other words: I wanted to be sure that there would be members ready to join as well as it would be in rp for the existing factions.
Now please judge me again.
' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.