Quote:The 101st command structure is(now) very level headed, and willing to listen I'm sure.
Jeez, people, don't you think you're being a bit harsh?. You're already gone into Eppy in Bad Mood Yelling at a Reactionary Scientologist Convention Mode, and that's not the best way to handle this thing.
I like this idea a lot. We've been wanting to put somebody at Cali, but we haven't got quite the numbers to do it. To have another faction with a command structure capable of making its own decisions stationed there would be quite the boon, and we'd be glad to have you aboard. After all, with a player group as large as the Outcasts things are more centralized. Each faction operates with a lot less individualism than normal; the Council of Dons makes decisions primarily as a whole, and most all policy changes go through the whole of us. Having a seperate command structure that can make its own decisions under the Outcast model of government is an excellent addition to the ranks, and I, for one, would be pleased to have you along.
That said, the proposal and some appearances in-game need work. If you intend to use the same kind of naming scheme as your indies then you have a problem; some proffessionalism is always a good idea. You're going to be wanting to expand your shiplist a bit; maintaining a Sabre and Falcata alongside the Scimitar wuold be adviseable for every pilot, as the Scimitar is really best in rocky settings like Tau-23, whilst on raids into Kusari you'll be wanting something heavier, namely the bombers and Sabres (a combination of Sabres and Scimis would be best, actually).
Either way, cheers from the retired Uberlord.:)
EDIT: Oh, and being far more straightforward with your faction details will get you a lot better response. Knowing and not liking something is a lot more reasonable to this community than not knowing it at all. We hate things like that here.
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen