' Wrote:The only problem I see is that caps, even when properly guarded (lets say a GB and 2 VHFS), can still be killed by 2 bombers because its quite hard to shoot down bombers quickly. I think the firepower of VHFs should be slightly increased universally... it'd make little difference in VHF versus VHF fights, but would make VHFs better against bombers.
Well I agree there.
And it would also fit in with a general increase to cap stats.
Make fighters more powerful, so that they are a threat to bombers, not the other way around.
Afterall, whats the point of a fighter if bombers can easily take it out despite numbers.
As I said in the post I was writjng when you wrote that, if you balance the stats in such a way as to FORCE cooperation, it will lead to cooperative tactics, which leads to more role play.